What changed
0 fixes4 additions1 change0 removals
addedWe're excited to announce the first major update to Firestorm! This change will feature a second power, 'Nature', with an assortment of beasts and healing herbs to add variety to your decks. This update features:
addedA new card tree from which you can cast spells of healing, regeneration, and health buffs
addedNew units born from the power of nature, including healers and beasts of the forest
addedA campaign continuing on the original story, featuring a band of nomads fighting for survival in the new kingdom
changedSince our original pre-release a couple months ago, we've gotten great feedback and ideas to focus on. We'll continue to prioritize any bugs reported by the community and encourage everyone to use the forum or leave a review. Thank you to everyone who has purchased our game and continue to support us during our pre-release phase!
Firestorm changes
addedWe're excited to announce the first major update to Firestorm! This change will feature a second power, 'Nature', with an assortment of beasts and healing herbs to add variety to your decks. This update features:
addedA new card tree from which you can cast spells of healing, regeneration, and health buffs
addedNew units born from the power of nature, including healers and beasts of the forest
addedA campaign continuing on the original story, featuring a band of nomads fighting for survival in the new kingdom
changedSince our original pre-release a couple months ago, we've gotten great feedback and ideas to focus on. We'll continue to prioritize any bugs reported by the community and encourage everyone to use the forum or leave a review. Thank you to everyone who has purchased our game and continue to support us during our pre-release phase!
We're excited to announce the first major update to Firestorm! This change will feature a second power, 'Nature', with an assortment of beasts and healing herbs to add variety to your decks. This update features:
A new card tree from which you can cast spells of healing, regeneration, and health buffs
New units born from the power of nature, including healers and beasts of the forest
A campaign continuing on the original story, featuring a band of nomads fighting for survival in the new kingdom
On target to release later this summer, the cards and mechanics have been created and we're into testing and design of our next single player campaign.
Since our original pre-release a couple months ago, we've gotten great feedback and ideas to focus on. We'll continue to prioritize any bugs reported by the community and encourage everyone to use the forum or leave a review. Thank you to everyone who has purchased our game and continue to support us during our pre-release phase!