HomeGamesUpdatesPricingMethodology
Steam News4 May 20261mo ago

Targeting improvement patch

General targeting improvements Tutorial and Path of Steel campaign difficulty tweaks, making it not quite as difficult Improvements to gamepad controls selecting the next unit with actions - skips over units with no act

Full notes

Full Firestorm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedGeneral targeting improvements Tutorial and Path of Steel campaign difficulty tweaks, making it not quite as difficult Improvements to gamepad controls selecting the next unit with actions - skips over units with no action target If a unit has movement, but not enough to move to an adjacent location, the move indicator is now hidden Improvements to npc decision making, and handling conflicts more maturely

General targeting improvements Tutorial and Path of Steel campaign difficulty tweaks, making it not quite as difficult Improvements to gamepad controls selecting the next unit with actions - skips over units with no action target If a unit has movement, but not enough to move to an adjacent location, the move indicator is now hidden Improvements to npc decision making, and handling conflicts more maturely

Source

Steam News / 4 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.