Full notes
Full Firestorm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
General targeting improvements Tutorial and Path of Steel campaign difficulty tweaks, making it not quite as difficult Improvements to gamepad controls selecting the next unit with actions - skips over units with no action target If a unit has movement, but not enough to move to an adjacent location, the move indicator is now hidden Improvements to npc decision making, and handling conflicts more maturely
Source
Changelog.gg summarizes and formats this update. How we read updates.
