Full notes
Full Fictorum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition0 changes0 removals
- Gameplay
addedThis is another quick update to address a recently introduced bug.
fixedFixed a bug that would allow new and incomplete passives to spawn on items
fixedFixed a bug that would allow spellcasting and movement before the loading screen had faded
This is another quick update to address a recently introduced bug.
Patch Notes for v2.1.15
Fixed a bug that would allow new and incomplete passives to spawn on items
Fixed a bug that would allow spellcasting and movement before the loading screen had faded
That's it for now! Feel free to reach out if you have any feedback or issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
