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Latest Fernageddon updates
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- Fernageddon
v1.00.07 is now live!
Tinkered with the damage vs armour system! I think the most important feature for any weapon previously was it's armour penetration and anything without this (swords, bows...) were poor. Hopefully balance now much bette…
Announcement14 changesFixBalance - Fernageddon
v1.00.06 is now live
Fixed a memory leak when you reloaded the game - thanks to Redwitch for help with this! While fixing also noticed several inefficiencies, improved these too. So hopefully, no more GPU crashes, and everything will run a…
Announcement3 changesFixGameplay - Fernageddon
v1.00.05 is now live
Characters should now recover from temporary injuries properly once again... The Counter skill is now limited to your range - e.g if an enemy pikeman misses you from afar, you won't be able to strike back if you are onl…
Announcement1 changeGameplay - Fernageddon
v1.00.04 is now live
Fixed a crash when fighting a fellow Champion of the Flame. Fix to enemy wizards - will now cast all their spells properly. Elf mages given their own spell group - it didn't seem right for them to burn down their own fo…
Announcement2 changesFixPerformance - Fernageddon
v1.00.03 is now live!
Possessed fix. This applies to anyone with the trait or mutation. Before you just got the big Strength bonus, but I'm afraid I have now fixed the downside bit... Each turn in combat, there is a 1% chance of a possessed…
Announcement11 changesFixGameplay - Fernageddon
v1.00.02 is now live
Taureans and Hellhounds now need to be Tamed, not Charmed Some changes to how easily beasts can be tamed, and some fixes for this. Command skill now works correctly! Juggernaut now doesn't work against (4 tile) monsters…
Event5 changesFixGameplay - Fernageddon
v1.00.01 is live
Only two reported issues from the first day of full release - both fixed! One obscure CTD. One misfiring Steam achievement.
Announcement1 changeFix - Fernageddon
v1.00.00 is now live
V1 is here! Balance changes Minor bug fixes ** Plus ** Marsh biome visuals. Improved new map creation, including making marshes a bit more common. You can now change portraits of characters under the Edit option More co…
Announcement2 changesBalanceMaps

