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Steam News29 June 20261mo ago

Patch Notes - Hotfix 0.4.0.6

Heroes Xavian [Sun Strike] damage has been increased by 15%. [Brilliant Flash] damage has been increased by 15%. All hero ability damage has been increased by 8%.

In this update9

Full notes

Full Fellowship update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions13 changes1 removal
  • Balance
  • Gameplay
  • Fixes
  • Events
changedXavian[Sun Strike] damage has been increased by 15%.
changedXavian[Brilliant Flash] damage has been increased by 15%.
changedXavianAll hero ability damage has been increased by 8%.
changedXavian[Brilliant Flash] healing and [Decree of the Sun] healing has been increased by 8%.
changedXavian[Aura of Solace] damage now deals reduced damage beyond 8 targets (was 5).
changedXavianTalent [Tempered Descent] duration has been increased to 18 seconds (was 8 seconds).
Talent [Tempered Descent] duration8seconds18secondsTalent [Tempered Descent] duration increased, buff[Time Skip] distance15001000[Time Skip] distance decreased, nerf

Fellowship changes

changed[Sun Strike] damage has been increased by 15%.
changed[Brilliant Flash] damage has been increased by 15%.
changedAll hero ability damage has been increased by 8%.
changed[Brilliant Flash] healing and [Decree of the Sun] healing has been increased by 8%.
changed[Aura of Solace] damage now deals reduced damage beyond 8 targets (was 5).

Heroes

Xavian

  • [Sun Strike] damage has been increased by 15%.

  • [Brilliant Flash] damage has been increased by 15%.

  • All hero ability damage has been increased by 8%.

  • [Brilliant Flash] healing and [Decree of the Sun] healing has been increased by 8%.

  • [Aura of Solace] damage now deals reduced damage beyond 8 targets (was 5).

  • Talent [Tempered Descent] duration has been increased to 18 seconds (was 8 seconds).

  • Talent [Sun’s Verdict] damage has been increased by 8%.

  • Talent [Healing Halo] now heals for 30% of damage dealt (was 20%).

Gunde

  • The Legendary [Band of the Bleeding Heart] now has a 25% chance to trigger a double strike (was 20%).

  • Talent [Darkening Hearts] now increases the Direct Damage of [Heart Splitter] by 30% (was 10%).

  • Talent [Deep Rend] will now properly account for its damage increase into [Exsanguinate] and [Slaughter].

Aeona

  • Talent [Continuum Shift] proc will no longer be removed if canceled out of casting [Time Shard] or [Entropy’s Claim].

  • [Time Skip] distance has been reduced to 1000 range (was 1500).

Pinnacle Dungeon

Vel’korath the Sanctified, Vision of the Covenant

We have made some adjustments to the Vel’kortah encounter generally, and on Nightmare difficulty.

All Difficulties

  • The [Marching Vessels] now have a trail of 1100 length that counts as “touching the vessels”.

    • Aeona and Ardeos were able to completely ignore the [Marching Vessels] by teleporting through them. This is no longer possible without taking damage from them.

    • The new trail is not active during the Labyrinth Phase.

Nightmare

  • The [Blood Orbs] will no longer spawn after players gain [Truesight] by clicking the [Sanguine Fonts]. They now spawn on a timer throughout the encounter regardless of how players interact with the [Sanguine Fonts].

  • The [Blood Orbs] now share 25% of all damage taken with [Vel’korath].

  • The [Blood Orbs] are now immune to [Chickenize!].

Itemization

  • [Bloodstones] can now be used on items of [Regal] rarity.

  • Found an issue with [Seal of the Heskyr] set bonus causing the Gem Power bonus to not be applied properly sometimes.

    • Note: Unequip and equip your [Seal of the Heskyr] items if you notice the issue is still happening once you enter the game.

Dungeons

  • Fixed an Issue where Eternal 45 Heart of Tuzari did not have Dungeon Modifiers

Progression

  • Fixed an Issue where completing [Xul, The Blood Monolith] on Hard was not unlocking the [Bloodshard Elemental] reward.

Source

Steam News / 29 June 2026

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