Update history
Latest Feed the Scorchpot updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Feed the Scorchpot
The Dragon Has a Date
Alright, Steam Next Fest is over, and I'm quite happy with how we did. Our game attracted quite a few new players, and the reception was great! Seeing how much new players enjoyed the demo, I can't wait to show you the…
Announcement3 changesGameplayBalance - Feed the Scorchpot
Play the demo during Next Fest and Win a Launch Key!
The Dragon is hungry, and we want to see how you feed him. To celebrate Steam Next Fest, we're giving away 10 launch keys for Feed the Scorchpot. Here's how to grab one: Play the demo and reach at least year 20. Screens…
Patch notes1 changeBalance - Feed the Scorchpot
New Dice, New Features, and a Demo Update
Wow, it’s been a month since the last update. Time for another one. We’ve been busy, to say the least. A lot of planned features have now made their way into the game. I’m especially happy with the new rare dice, they c…
Announcement5 changesGameplayCompatibility - Feed the Scorchpot
New tutorial
Probably most surprising thing about making a game for me was how hard it is to make a good tutorial. I knew about many of the pitfalls of game dev, but introducing new players to the game has been quite a challenge. Th…
Event3 changesGameplayBalance - Feed the Scorchpot
Let’s take this to another level: Kickstarter
I first came up with the idea for a board game-inspired roguelite last winter, but it wasn’t until April that I made it my main project. So, about a year… and I still have a hard time believing how far we’ve come. What…
Store2 changes - Feed the Scorchpot
Big Demo Update
This update took a while, but it was worth it. There’s a lot of new stuff: new visuals, new sounds, quality-of-life improvements, balance changes, bug fixes, new dice, and more. Also good news for those who sank dozens…
Announcement3 changesUI/audioGameplay - Feed the Scorchpot
The Dragon Wants More
Demo Success – Thank You! It’s been over a month since the demo dropped, and I’m really happy with how it went. More than 3,500 people have played the demo so far, and some of you have sunk many, many hours into it. I’v…
Event4 changesGameplayStore - Feed the Scorchpot
First Demo Update (and a Dairy Question)
The Feed the Scorchpot demo has been live for over a week, and I’m really happy to see so many people playing and enjoying the game. Some players have already surpassed what I thought was possible in the demo. I even sa…
Announcement1 changeFixUI/audio - Feed the Scorchpot
It’s your turn to cook for the dragon
I have been teasing the demo for a while, and the day is finally here. Surprisingly, right on schedule. You can jump in and play the game right now. Feed the Scorchpot Demo Even though this is just a demo, it offers sev…
Store5 changesGameplayCompatibility - Feed the Scorchpot
New year, new name
This update took a bit longer than intended, but there was a reason for it (apart from just taking a break over Christmas). Well… Dragon Fodder is no more! dramatic pause Yeah. As it turns out, out of all the names I co…
Announcement2 changesGameplay - Feed the Scorchpot
Gamefeel and polish might be the most important thing
This post will probably feel trivial to a lot of people, but for me, learning how to get a game to feel right was possibly the biggest “aha” moment in my gamedev journey. Before I delved into game development, I honestl…
Announcement2 changesGameplay - Feed the Scorchpot
Thinking about dragons
One of the reasons I picked up game dev was my years of being a dungeon master in Dungeons and Dragons. I always made my own campaigns, created entire worlds, and eventually our group even built an entirely new ruleset.…
Announcement1 changeGameplay - Feed the Scorchpot
F*ck! I wanted to go to sleep and instead I keep playing this!
When I first came up with the idea for Dragon Fodder, it was supposed to be a small game – just a few months of development before moving on to something bigger. I wanted to finish a smaller project before committing to…
Announcement3 changesGameplayUI/audio - Feed the Scorchpot
Dragon Fodder is getting a publisher
I didn’t expect to be writing this announcement so soon – just one month after revealing Dragon Fodder! It still feels unreal. Originally, my plan was to dive headfirst into promotion: posting on social media, trying to…
Announcement1 changeGameplay - Feed the Scorchpot
Announcing Dragon Fodder
It’s the first of September, and I can finally show off a game I’ve been working on for several months – this time with my amazing wife and her lovely art style. Now the time has come to feed the DRAGON! I was originall…
Announcement






