Alright, Steam Next Fest is over, and I'm quite happy with how we did. Our game attracted quite a few new players, and the reception was great!
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Full Feed the Scorchpot update
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What changed
0 fixes2 additions1 change0 removals
Gameplay
Balance
addedAlright, Steam Next Fest is over, and I'm quite happy with how we did. Our game attracted quite a few new players, and the reception was great! Seeing how much new players enjoyed the demo, I can't wait to show you the whole thing... which brings me to the release date !
addedThat's both scary and exciting. The game is pretty much done now. I've just finished the last big feature I wanted to add: an in-game codex where you can inspect all recipes, buildings, dice, and more. Now I can focus on making sure the game is bug-free and as polished as possible.
changedThe game will cost $15 USD , and we're considering a large launch discount of 35% , which would bring the price down to $9.75.
Feed the Scorchpot changes
addedAlright, Steam Next Fest is over, and I'm quite happy with how we did. Our game attracted quite a few new players, and the reception was great! Seeing how much new players enjoyed the demo, I can't wait to show you the whole thing... which brings me to the release date !
addedThat's both scary and exciting. The game is pretty much done now. I've just finished the last big feature I wanted to add: an in-game codex where you can inspect all recipes, buildings, dice, and more. Now I can focus on making sure the game is bug-free and as polished as possible.
changedThe game will cost $15 USD , and we're considering a large launch discount of 35% , which would bring the price down to $9.75.
Alright, Steam Next Fest is over, and I'm quite happy with how we did. Our game attracted quite a few new players, and the reception was great! Seeing how much new players enjoyed the demo, I can't wait to show you the whole thing... which brings me to the release date!
Feed the Scorchpot will officially launch on Steam on August 20th. Less than two months away!
That's both scary and exciting. The game is pretty much done now. I've just finished the last big feature I wanted to add: an in-game codex where you can inspect all recipes, buildings, dice, and more. Now I can focus on making sure the game is bug-free and as polished as possible.
The game will cost $15 USD, and we're considering a large launch discount of 35%, which would bring the price down to $9.75.
Time to get back to work and make sure everything is ready. Cheers, everyone!