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Steam News5 April 20263mo ago

The Trickster joins the cast — Playtest Update 6 is live!

Fatemender Public Playtest Update 6 is live, featuring some major new features, including The Trickster character and story sequences and Deck Perks, a major change to how Decks work in the game.

In this update4

Full notes

Full Fatemender update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes8 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Compatibility
  • Fixes
addedFatemender Public Playtest Update 6 is live, featuring some major new features, including The Trickster character and story sequences and Deck Perks, a major change to how Decks work in the game. Check out the full patch notes below!
addedWe are drawing near to the end of this first Playtest. We plan to release two more feature updates before closing it and doing final polish for the demo release. (Playtesters won't have their access revoked, but we will stop accepting new signups.) Thanks so much to all of our playtesters for your valuable feedback and suggestions! Fatemender gets better every week thanks to all of you.
addedNew FeaturesThe Trickster story : The Trickster joins the cast! When encountering the Trickster in a Temple or in the Fractal Abyss, all-new story sequences will play, accompanied by new music and character art. The Trickster offers the Weaver secret knowledge about the Labyrinth, but can they be trusted?
changedNew FeaturesDeck Perks : Introducing Deck Perks, special powers unique to each deck. So far Perks for the two demo decks have been implemented. In their current forms they represent significant buffs to both decks, but they will be tweaked for balance as time goes on. Numismancy : NUMBERS GAME: Draw an additional card at the beginning of the first turn of each Thread. Psychomancy : ASTRAL PROJECTION: Whenever the Weaver moves to another Tile without spending Movement Points, if there are at least 3 cards in the Discard Pile, return the bottom two cards of the Discard Pile to the bottom of the Deck.
changedNew FeaturesCloud Save : Cloud Save is now supported via Steam! Save and config files now sync across all supported platforms (Windows/Linux/SteamOS/macOS)
addedBalance ChangesNumismancy Deck : Regain Strength has been renamed to Conjuration. Signature Spell is now Conjuration, added one copy of Conjuration and removed one copy of Spectral Steed

Fatemender changes

addedFatemender Public Playtest Update 6 is live, featuring some major new features, including The Trickster character and story sequences and Deck Perks, a major change to how Decks work in the game. Check out the full patch notes below!
addedWe are drawing near to the end of this first Playtest. We plan to release two more feature updates before closing it and doing final polish for the demo release. (Playtesters won't have their access revoked, but we will stop accepting new signups.) Thanks so much to all of our playtesters for your valuable feedback and suggestions! Fatemender gets better every week thanks to all of you.
addedThe Trickster story : The Trickster joins the cast! When encountering the Trickster in a Temple or in the Fractal Abyss, all-new story sequences will play, accompanied by new music and character art. The Trickster offers the Weaver secret knowledge about the Labyrinth, but can they be trusted?
changedDeck Perks : Introducing Deck Perks, special powers unique to each deck. So far Perks for the two demo decks have been implemented. In their current forms they represent significant buffs to both decks, but they will be tweaked for balance as time goes on. Numismancy : NUMBERS GAME: Draw an additional card at the beginning of the first turn of each Thread. Psychomancy : ASTRAL PROJECTION: Whenever the Weaver moves to another Tile without spending Movement Points, if there are at least 3 cards in the Discard Pile, return the bottom two cards of the Discard Pile to the bottom of the Deck.
changedCloud Save : Cloud Save is now supported via Steam! Save and config files now sync across all supported platforms (Windows/Linux/SteamOS/macOS)

Fatemender Public Playtest Update 6 is live, featuring some major new features, including The Trickster character and story sequences and Deck Perks, a major change to how Decks work in the game. Check out the full patch notes below!

We are drawing near to the end of this first Playtest. We plan to release two more feature updates before closing it and doing final polish for the demo release. (Playtesters won't have their access revoked, but we will stop accepting new signups.) Thanks so much to all of our playtesters for your valuable feedback and suggestions! Fatemender gets better every week thanks to all of you.

New Features

  • The Trickster storyThe Trickster joins the cast! When encountering the Trickster in a Temple or in the Fractal Abyss, all-new story sequences will play, accompanied by new music and character art. The Trickster offers the Weaver secret knowledge about the Labyrinth, but can they be trusted?
  • Deck Perks: Introducing Deck Perks, special powers unique to each deck. So far Perks for the two demo decks have been implemented. In their current forms they represent significant buffs to both decks, but they will be tweaked for balance as time goes on.

    • Numismancy: NUMBERS GAME: Draw an additional card at the beginning of the first turn of each Thread.

    • Psychomancy: ASTRAL PROJECTION: Whenever the Weaver moves to another Tile without spending Movement Points, if there are at least 3 cards in the Discard Pile, return the bottom two cards of the Discard Pile to the bottom of the Deck.

  • Cloud Save: Cloud Save is now supported via Steam! Save and config files now sync across all supported platforms (Windows/Linux/SteamOS/macOS)

Balance Changes

  • Numismancy DeckRegain Strength has been renamed to Conjuration. Signature Spell is now Conjuration, added one copy of Conjuration and removed one copy of Spectral Steed

UI & gameplay changes

  • Added SFX to the Warden (padlock unlock/lock for Tutorial, chain effect when activated)

  • Added more animations to our beloved guide, Blinkus

  • More story segments for the Lord, Dead Man, and Warden can now trigger in the Fractal Abyss

  • Redesigned Tooltips for Level Select screen, tooltips now display when using keyboard or gamepad

  • Added additional tutorial text to Pattern 3-2

Bugfixes

  • Fixed a bug where Undoing a movement action from the Tile the Lost Card/Snoot was previously on would return the Lost Card/Snoot to the Tile incorrectly

  • Fixed a bug where the Weaver's animation would freeze after Undoing a movement action

  • Fixed a bug where cell highlights were not visible on cells affected by The Night

Source

Steam News / 5 April 2026

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