In this update5
Full notes
Full Fatemender update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Fatemender changes
Fatemender Playtest Update 4, version 0.4.4, is now live! Check out the full list of changes below, and join the Discord to join the playtest, suggest changes and features, and meet the devs.
Thanks to all our playtesters, who drove the development of these features! <3
Steam post image
New Features
Added the ability to preview decks from the deck selection screen. Now, you can click "Details" after having initially selected a deck to see the cards to view the cards in the starting deck. But the paths in the Labyrinth are difficult to predict...
Added a fullscreen toggle to the Options menu under the new Video tab (defaults to fullscreen)
High score tracking: Patterns now track the number of turns you take to complete them, and the lowest score is diplayed on the pattern preview that appears when clicking patterns on the Level Select screen
- A work-in-progress new featureLandscape Tile Ambiences! Now, when the Weaver moves onto a Landscape tile, an ambient soundscape representing that tile will begin. There is a new volume toggle in options to adjust or disable these new sounds. Currently, only Meadow, Mist, Maze, Mire, Mountain, and Volcano have been implemented, but all 10 tiles will have soundscapes soon!
Balance Changes
Increased the pack rarity of Crop Rotation
- Hippodamian Plane (Pattern 5)Increased the chances of pulling Meadow and Maze Tiles, removed fixed Voids from the first column
Gameplay Changes
Added shoulder button navigation to the Options menu
Added a Cancel button to the popover for path selection for cards with a four-corner selector
You can now click on a chest (or anywhere on the screen) to open it
- Language change"Rotate" has been changed to "Shift"
Column deck previews have been removed from the Pattern Preview pane that appears when you click a pattern on the Level Select screen
Added a sound cue when a new turn begins
Added more detailed text to the end turn confirmation popup to warn when you're boutta frickin die
Bugfixes
Fixed a bug where Traveling Shoes and Seed Pouch could be activated multiple times if activated rapidly with the mouse
Fixed a bug where clicking on cells on the Pattern Select screen would sometimes not work
Fixed a bug where you could softlock by picking up a card while another card was being cast on the Altar
Fixed a bug where the Warden could play the wrong dialogue scene in the Fractal Abyss
Fixed a bug where pop-up messages could prevent you from selecting tiles when in a tile selection context
Fixed a bug where casting Teleport with no valid tiles to teleport to would softlock and force a restart
Fixed a bug where after completing the 15th Fractal Abyss Thread, the buttons to wishlist or continue would not work
Fixed a bug where end turn confirmations would display without text if ending the turn on a Mist or Vapor with journey points remaining
Fixed a bug where ending the turn while a card was hovering over the Landscape when using gamepad or keyboard controls would cause the card to become stuck and unresponsive
Fixed a bug where you could sacrifice multiple sets of cards to the Sacrifice by clicking fast
Fixed a bug where clicking Try Again at the end of a Fractal Abyss run would start you from Thread 1 regardless of the starting thread you chose for the last run
Fixed a bug where the game would not end correctly with an empty deck if Scrying Pool was equipped
Source
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