In this update5
Full notes
Full Farmer's Dynasty 2 update
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What changed
- Gameplay
- Store
- Fixes
- UI and audio
- Balance
Farmer's Dynasty 2 changes
Gameplay & Player Experience
Fixed an issue where sleeping while carrying a sheep could break the related quest and lock the save. The game now removes the sheep tied to such a quest.
Several actions (sleeping, bathing, changing era, using the toilet, etc.) are now blocked while carrying sheep.
Vehicles & Equipment
Fixed an issue where store-bought vehicles were teleported back to the store after loading a game. Vehicles now remain where they were saved. If a save was created while the vehicle was already teleported, it will remain at the store, but is still owned and can be retrieved.
Fixed an issue where sold vehicles could reappear but could not be used because they no longer belonged to the player. Ownership has now been restored, and affected cases receive double money compensation.
Fixed an issue where some vehicles spawned above the ground after loading a game.
Fixed an issue where ploughs could be saved far above or below the ground or with incorrect rotation.
Fixed a missing mudguard on one tractor.
Fixed an issue where the timber trailer could get stuck while coupled to a tractor.
Fixed incorrect or missing textures on the old-era slurry tanker.
Fixed an issue where the TrailStar could sink into the ground.
Improved functionality for the following trailers:
Rouen Tracap 10T
Mallard S18k
HDS Woocra 6
TrailStar CE 5T
TrailStar Paka
UI, Controls & Quality of Life
Added an option to display time (hours:minutes) and money above prompts in the game settings. Time and money are hidden while time is locked (e.g. during the tutorial) and become visible once the player can sleep for the first time.
Trade menus, chests, wardrobes, and similar interfaces now display the total weight of items carried by the player.
Hovering over item stacks now shows weight per item x quantity (total weight).
Menus with more than two lines of items (e.g. trade, storage) can now be scrolled using the mouse wheel. A corresponding icon is displayed.
Gameplay Systems & Balance
Increased speed and horsepower of the old-era combine harvester, which was previously too slow and bulky.
Slightly increased speed and horsepower of the new-era combine harvester.
Removed incorrect information about Mia’s plough belonging to the player in some save files.
Fixed an issue where the wife appeared to cook without producing items. If ingredients are available in the fridge, she now prepares food and stores it there. She produces the same number of dishes using fewer ingredients than the player.
World, NPCs & Immersion
Fixed a misplaced front door on a house in the city.
Fixed an issue where it was not possible to paint the dog house.
Source
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