Full notes
Full Farmer's Dynasty 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Store
- Workshop
- Performance
Gameplay & Player Experience
Fixed an issue where vehicles saved incorrectly, causing random map markers and a black screen when trying to access them. Affected vehicles have been placed on the road near your home.
Fixed an issue where vehicles could freeze after loading a game and advancing time.
Buyable farms no longer interfere with discovered map icons.
Farms now appear as “?” on the map unless you have the Trader perk. Once unlocked, all farms become visible as intended.
Fixed discovered icons data not being properly sorted after loading a game.
Vehicles & Machinery
Fixed 3-point hitched vehicles (e.g. cultivators) attaching incorrectly after loading a game.
Fixed workers incorrectly attaching their machines, especially after loading.
Fixed an issue where non-owned (store) plows could appear outside the store.
Improved physics for the TrailStar HA24.
World & Buildings
Garage and workshop: ceiling beam can now be repaired.
Small house roof side: tiles are now placed correctly.
- Cowshed windowscan now be repaired with new wood and painted.
- Yard well wallcan now be repaired with new bricks, plastered, and painted.
- Residential home dormerfixed protruding elements.
Other
Removed sticker flickering on Shalc Lacron 770 and Tercites Tepeo.
Improved smoothing and normals on Maverick 450, Tercites Tepeo, and Mallard S18k.
Chickens lay regular eggs instead of Easter eggs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
