In this update9
Full notes
Full Farever update
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What changed
- Balance
- Gameplay
- UI and audio
- Fixes
- Maps
Farever changes
v0.2.3.28751
New
New UI feedback when reaching level 20 to choose a weapon skill in the Arsenal
Added an oxygen spot at the entrance of the Abyss of New Atlaan and after defeating Sponge Blob
New UI when using a Training Manual
Bugfixes
Mob - Fixed the Gorgon’s Hollow Golem not jumping to follow the player in the Ruins of Gorgon’s Hollow dungeon
Gamepad - Fixed navigation for enemies in the Codex
Achievements - Fixed some achievements not unlocking
Steam deck - Fixed not being able to send a message in the chat
Codex
Fixed missing mobs
Fixed the required kill amount for some mobs
Fixed the Nightling Patrolfly 3D model not displaying correctly
Fixed the image not changing when selecting a region
Item
Fixed crafted gems not having a price
Fixed the descriptions for Purified Heart and Finger of Sukuna'Maatata trinkets
UI
Fixed skills displayed twice in the Class Skills menu
Fixed the boss health bar being invisible sometimes as a spectator
System
Fixed dungeons not granting Spark Shards in the chest
Fixed some grapples not working correctly
Improved collision handling to prevent players from getting stuck in assets
Improved critter escape behavior
Improved critter following the player while mounted
Fixed potions overriding the Minor Alchemist Cauldron effects
Fixed Minor Alchemist Cauldron description
Fixed Training Manual requiring a specific level to be used on certain weapons
Fixed summons not dealing damage
Fixed summons not being affected by the player's critical chance
Fixed sell prices being displayed in red
Fixed Fervor reducing fall damage
Fixed Fervor being applied on consumable (flask, food, health/shield potion)
Fixed flasks, food, potions being able to trigger critical effect
Fixed recipes not showing required job level when trading
Fixed oxygen spots being consumed by only one player
Fixed Training Manual being lost when used from a hotbar shortcut
Fixed an issue where the player took unintended damage when using the cannon in Lady Bee’s Palace while a damage-dealing passive skill was active
Fixed an issue where one blue orb stopped granting extra time
Fixed "Press any key" on the title screen only working with left click
Fixed an issue preventing players from exiting the game from the title screen
Weapons
Base Attacks of all weapons should now scale accordingly to their primary attributes. For example, the base attacks of the spear “Lady Bee’s Ceremonial Stinger” now scale on Strength and Intellect whereas the ones of the “Gorgon Ratsar’s Toothpick” now scale on Dexterity and Faith.
Ghost Clams of the Low Tide
Fixed Tidal Totem heal not being able to critically strike
Wingsabers
Fixed Queen’s Decree being consumed by skills that deal no damage
Mirrors of the Nightgoddesses
Fixed Veil of the Unkillable Demon King not taking effect when the weapon is in the arsenal
Flame of Argol
Fixed rank 3 description for Hot, hot, hot!
Apprentice’s Grimoire
Fixed Pyroball rank 3 not applying burn to adjacent enemies
Lady Bee’s Ceremonial Stinger
Fixed Dart being granted by other weapons
Fixed Dart stacks not resetting upon dying
Nibsham's Liberators
Fixed Void Fangs stacks not resetting upon dying
Rastar Toothpick
Fixed VFX displaying incorrectly when the weapon is sheathed
Ipheion, Star Blossom
Fixed Natural Ascendancy not working
Rogue
Fixed Urge to Kill granting finisher resets before fully casting or going on cooldown
Mage
Improved Blink behavior to prevent glitching through terrain or getting stuck
Known issues
Munster Chunk not working correctly (player bumped while on train, mob disappearing, etc)
Mob pathing issues
Codex - Missing description for some mobs
Steam post image Farever
Source
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