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Steam News17 July 202618d ago

Patch Notes for 17/07/2026

v0.2.2.28417 Bugfixes System Added a security measure to close Rift access once they have begun Fixed a bug allowing uncommon weapons to drop after defeating a boss in dungeons and rifts : base rarity should always be r

In this update7

Full notes

Full Farever update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition5 changes2 removals
  • Security
  • Gameplay
  • UI and audio
  • Balance
  • Events
addedSystemAdded a security measure to close Rift access once they have begun
fixedSystemFixed a bug allowing uncommon weapons to drop after defeating a boss in dungeons and rifts : base rarity should always be rare. This also fixed a bug causing players to not receive at least one weapon + one gear from a dungeon.
fixedSystemFixed footstep SFX playing while in the flower cannon
changedCombatNightling Ray of Chaos’ damage has been reduced by 50%.
changedCombatNightling Ray of Chaos’ repulsion effect has been reduced.
removedRobin HoofHounds’ charge no longer stuns.
shield applied during the Eternal Night cast15%12%shield applied during the Eternal Night cast decreased, nerf

Farever changes

addedAdded a security measure to close Rift access once they have begun
fixedFixed a bug allowing uncommon weapons to drop after defeating a boss in dungeons and rifts : base rarity should always be rare. This also fixed a bug causing players to not receive at least one weapon + one gear from a dungeon.
fixedFixed footstep SFX playing while in the flower cannon
changedNightling Ray of Chaos’ damage has been reduced by 50%.
changedNightling Ray of Chaos’ repulsion effect has been reduced.

v0.2.2.28417

Bugfixes

System

  • Added a security measure to close Rift access once they have begun

  • Fixed a bug allowing uncommon weapons to drop after defeating a boss in dungeons and rifts : base rarity should always be rare.

    • This also fixed a bug causing players to not receive at least one weapon + one gear from a dungeon.

  • Fixed footstep SFX playing while in the flower cannon

Demon Huntresses

  • Zoey now sells Spark Dusts against Demonic Souls.

Balancing

Combat

  • Nightling Ray of Chaos’ damage has been reduced by 50%.

  • Nightling Ray of Chaos’ repulsion effect has been reduced.

Robin Hoof

  • Hounds’ charge no longer stuns.

High Inquisitor Chakram

Developper’s Note : We have tuned the difficulty on High Inquisitor Chakram, as the encounter proved more difficult than intended on both current difficulty levels. Our goal is for Heroic mode later this year to provide a distinct step up in challenge.

  • Gate to Niflhel phase now begins at 25% health instead of 30%.

  • Rifts will no longer open on players during the Gate to Niflhel phase.

  • The shield applied during the Eternal Night cast has been reduced from 15% to 12%.

  • Gate to Niflhel now spawns 1 gate instead of 3.

Source

Steam News / 17 July 2026

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