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Full Faraway Islands update
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What changed
- Store
Hello everyone,
You might already notice the lack of news on my twitter and that's because for three months now I have new full-time job and therefore a time spent on development is just couple hours a week at best. And it is not possible for me to continue this way with the initial scope of the game. When I looked at the plan of things still needed to be done it was obvious that I can't finish the game with everything I want in it. Well I might be able to but who knows how long it would take. So I've decided to cut all unnecessary features like world editor, user created content or multiple game modes and finish features I have already started. I've also disabled purchase option for the game as the version live on steam is not updated and does not represent the game very well now. I will make it available again before or when the game is fully released. I have started making Faraway Islands as hobby when I was at school and it is in development for over three years. That is a lot of time for one indie game of this size and at this point I think I should either finish it soon or abandon it. Because of that I'm giving myself a public deadline. On February 10, 2019 FI will be on steam store for exactly two years and on this day, It will be either available and fully playable game or I will stop it's development. It is hard for me to make this decision but if i won't do it now I could get trapped in its making indefinitely. For those thinking I took money and run away I can just say that the number of sold copies did not pass 100 and it is far from it, so this scenario is not very logical, and I've never actually withdraw any money from it. At last I want to thank everyone who bought the game and to those who support me either here or on my twitter. I really appreciate it and I will do my best to meet the deadline with finished game. Thank you for reading this update and hopefully for your understanding. Have a nice day, - Peter
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