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Steam News25 July 202511mo ago

Devlog 4 - Regions,Zones, Lighting and Shadows + Image based World Generation

Devlog 4 Changes Region Editor Overhaul Zone Editor implemented Lighting and Shadows Region Editor & Zone Editor Region Inventory for managing Regions Zone Inventory for managing Zones inside Regions Region Editor for d

In this update1

Full notes

Full Fantasy World Manager update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedLighting & ShadowsNew Day&Night Cycle with Lighting and Shadows

Fantasy World Manager changes

addedNew Day&Night Cycle with Lighting and Shadows

Devlog 4

Changes

  • Region Editor Overhaul

  • Zone Editor implemented

  • Lighting and Shadows

Region Editor & Zone Editor

  • Region Inventory for managing Regions

  • Zone Inventory for managing Zones inside Regions

  • Region Editor for drawing Regions with a pencil-brush

  • Zone Editor for drawing Regions with a pencil-brush

Regions & Zones are a very important Worldbuilding feature that is directly connected to the Simulation, Rules can be applied on Region and Zone level. (Monster Spawns, Resources)

Lighting & Shadows

  • New Day&Night Cycle with Lighting and Shadows

i have been working on Lighting and Shadows for a while, to level up the visuals and immersion of the world that you are building and i am very proud of the results.

Image Based World Generation

i have been playing around with image based world generation which i want to integrate as an option into the world generator. in this example i created Skyrim from The Elder Scrolls and it turned out pretty well.

Source

Steam News / 25 July 2025

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