Full notes
Full Fantasy World Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Server
Fantasy World Manager changes
Devlog 1 - April
this is the first of the planned monthly devlogs (1st each month) for Fantasy World Manager. We will go through everything that was added or changed in April. If you are just interested in the shortform, here is a short list of what was done in April:
Creature Editor was overhauled & Modding Support added
Object Editor was overhauled & Modding Support added
3 new classes (Dark Priest, Demonologist, Supreme Necromancer)
scroll down to see more details about each point!
Discord
if you want to make suggestions or help in general, please join our discord community! we are already around 100 people, you will be able to join internal playtests and help me improve the game!
Wishlist Numbers
Its been almost 1 month since i launched the Steampage of Fantasy World Manager and today we crossed 4.000 Wishlists! I never expected that much in the first Month and i really dont take this for granted. I have huge respect for that number.. it means that i have to work harder on delivering a great experience!
Creature Editor Overhaul & Modding Support
+ Combined all Creature Editors into 1 Editor + Added Type Selection (ANIMAL,MOUNT,MONSTER,PET,BOSS,NPC) + Removed Behavior Settings from the Editor + Removed Loot Table from the Editor + Added Modding Support (JSON Config with templates) In general, it is way more simple now and modding (adding your own creatures) is very easy for experienced but also for beginner modders. Screenshot:
Object Editor Overhaul & Modding Support
+ Combined all Editors into 1 Editor + Added Type Selection (ITEM,WEAPON,ARMOR,ACCESSORY) + Added Loot Table to the Editor + Removed Crafting Recipes from the Editor + Removed Rarity Modifier Settings from the Editor + Added Class Restriction + Added Rarity Restrictions instead of configuring loot tables for each creature, i decided to configure the creatures that the created item can be dropped from on the item itself, so its easier to manage the loot system. adding your own item sprites is supported in the same way as for the creature editor. Screenshot:
New Classes
Dark Priest
Demonologist
Supreme Necromancer
Plans for May
In May i am aiming for finalizing the following Features:
Quest Editor
Event Editor
POI Editor
Interior Editor
and preparing the first Playtests! So again -- please join the Discord Server!
Source
Changelog.gg summarizes and formats this update. How we read updates.
