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Steam News16 August 202510mo ago

Patch 0.1.57

New patch 0.1.57 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @synesthesia for brainstorming new ideas and balance changes :heart: New: New "Bingo Quest Board": Do daily Quests and get a bonus

Full notes

Full Fairytale Fables update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes11 additions4 changes1 removal
  • Balance
  • Gameplay
  • Store
  • Fixes
  • Performance
addedNew patch 0.1.57 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @synesthesia for brainstorming new ideas and balance changes :heart:
addedNew:
addedNew "Bingo Quest Board": Do daily Quests and get a bonus if you complete a row/column/diagonal! :)
addedNew achievements: Complete Quests, complete specific quests (e.g. Cinderella's Quest), damage/knockout opponents, Charge Stars
addedNew item: Twilight Dust. 1/0 Level 6, 7 gold, 1 mana. Entrance: If the enemy in my slot has Stealth, remove their Stealth. Otherwise, give them Stealth.
addedNew shop roll animation
Guan Yin:0-2hpGuan Yin: decreased, nerfBack Protector:0/155/12Back Protector: increased, buffAura:25%15%Aura: decreased, nerf

Fairytale Fables changes

addedNew patch 0.1.57 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @synesthesia for brainstorming new ideas and balance changes :heart:
addedNew:
addedNew "Bingo Quest Board": Do daily Quests and get a bonus if you complete a row/column/diagonal! :)
addedNew achievements: Complete Quests, complete specific quests (e.g. Cinderella's Quest), damage/knockout opponents, Charge Stars
addedNew item: Twilight Dust. 1/0 Level 6, 7 gold, 1 mana. Entrance: If the enemy in my slot has Stealth, remove their Stealth. Otherwise, give them Stealth.

New patch 0.1.57 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @synesthesia for brainstorming new ideas and balance changes :heart:

New:

New "Bingo Quest Board": Do daily Quests and get a bonus if you complete a row/column/diagonal! :)

New achievements: Complete Quests, complete specific quests (e.g. Cinderella's Quest), damage/knockout opponents, Charge Stars

New item

Twilight Dust. 1/0 Level 6, 7 gold, 1 mana.

Entrance

If the enemy in my slot has Stealth, remove their Stealth. Otherwise, give them Stealth.

New shop roll animation

Added a wind and shine animations to some cards

Implemented an automated rank reset

Balance:

Guan Yin: 0 -> -2 hp

Chameleon: when surviving, remembers damage taken

Alpha Tanuki: 10/6 -> 11/7

Back Protector: 0/15 -> 5/12, redirect all (100%) -> 66% of the damage to the front row

Bottled Fairy added Entrance: For the fight I gain +1/0 for every Evil and +0/1 for every Good character on your board.

Cat Choir: 3/1 -> 5/4

Sunflower: 3/5 -> 6/5

Star Girl: 2/5 -> 2/8

Two-Faced Demon: added Iron Will

Young Tengu: 10/3 -> 11/5

Dark Twig

Removed the non-Sunbathing Entrance.

Aura

25% -> 15% attack buff.

Fire Mage: Can increase Stealth stacks by at most 1 per attack [Mustang's description says "for every time one of your characters attacked and killed out of Stealth"]

Shadowlord Mustang: Aura is now based on starting stacks (Aura doesn't increase during fights)

Circe's Cup added: If you buy me from the shop, you cannot deal lethal damage to your opponent in the next fight. Removed the "you can only find me once" clause.

Pocket Egg: Level -> 6, 2 -> 4 gold [too strong in the late-game to be only 2 gold]

New art

Good Boy -> Good Boy Satchmo, Impatient Farmer by Ruang Sempit art studio

Little Mermaid by Rages Arifki

Hero Helix by Leralasss

Fixes:

Fixed transform spells being able to transform into a quest character that is already in the shop

Fixed being able to reroll in 1v1 lobbies (should have the same hero selection for both players)

Fixed Bearskin entrance preview going off after every action

Fixed Bearskin entrance preview taking the hand row into account when showing the buff

Fixed Star Catcher not buffing by the correct amount

Fixed picking Bean + having a level infinity select queued up resulting in only a level 7 select

Fixed the achievement list on the finish screen showing incorrect numbers (double the progress) if seeing the finish screen for a second time (e.g. game crash)

Source

Steam News / 16 August 2025

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