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- Fairune: Fragment Isles
Pushable Blocks
Hello! Pushable blocks are somewhat a staple in puzzle-solving action games, but here’s a little bit about how we’ve implemented them. Please have a look at the video below. Apart from being able to push blocks square b…
Announcement - Fairune: Fragment Isles
Introducing the item “War Maiden’s Axe”
Steam post image Today, I’d like to talk about an item that has become a staple of the Fairune series: the Axe. This time you won’t find it lying on the ground like in previous games. Instead, you’ll discover it enshrin…
Announcement1 changeGameplay - Fairune: Fragment Isles
Elevation
The map we’re using is an evolved version of what we used in “Kamiko”. Some assets are created by directly improving on what was used in “Kamiko” so some of you may recognize them, or find some areas familiar. The time…
Store3 changesMaps - Fairune: Fragment Isles
Expressions
The expressiveness of the characters in “Transiruby” during conversations had great reviews, so naturally we’ve done the same for Fairune 3. The drawings are a little smaller compared to Transiruby, but I think we’ve st…
Event2 changesStore - Fairune: Fragment Isles
Creating companionship
The previous Fairunes only had monsters on the field, but this time we have two NPC’s, Motchmo and Chromos. They aren’t just there to drop hints and give guidance like a sign board, but they’ve been written to give a se…
Store1 change - Fairune: Fragment Isles
Explaining the screenshot
Today I’d like to tell you a bit more about the game using the screenshot on the storepage. (1)Life For Fragment Isles, the life gauge is shown using pink diamonds on the top left of the screen. No leveling is required…
Announcement1 changeMaps - Fairune: Fragment Isles
Over 30 islands to explore!
As we’ve stated on our store page, there are over 30 islands to explore filled with puzzles to solve in Fairune: Fragment Isles. That’s a lot of islands! One reason why we built the world so it’s made of little islands…
Store3 changesMaps - Fairune: Fragment Isles
The concept is ”Leaving old habits behind”
In Fairune: Fragment Isles, we worked with the concept of “leaving old habits behind”. What do we mean by that? Here are some examples of the changes we worked on… ・Removing the outlines on graphics ・Departing from grid…
Announcement3 changesMapsUI/audio - Fairune: Fragment Isles
The store page for “Fairune: Fragment Isles” is open now!
Hi! It’s Y. KIMURA from Skipmore. The store page for our latest game in our Fairune series, “Fairune: Fragment Isles” is open now! It’s not a remake, it’s not a reboot, it’s not a spinoff, but a completely new game. We…
Store2 changesGameplay






