Full notes
Full Fading Voices update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Server
Fading Voices changes
Hi everyone! It took longer than I anticipated to put this Update out, but it's finally here, even if it needs a bit of tweaking, it was supposed to arrive for the sale, but it took more time than expected and I had to cut a bit of stuff, but it's all something that will arrive with the next update. Also, in the next update I'll add the missing mechanics, so the game will finally enter it's final stage. The next update, the 0.7, is supposed to go live around the end of the month. As always, you can check me build the game live on Twitch. or on YouTube!
When opening the game, it could says it has problems finding a .bgm file, simply close and reopen the game
The cards in the BlackJack minigame, may appear moved to the left instead of the center
You may find some holes or mispelling in the translations, simply report them so I can fix them
When fishing, it will may tell that you missed even if you where in the area
When fishing, the pointer may could stop after starting the QTE.
When pressing a button for the defense QTE, the character target by the enemy, may still jump or charge a bar, even if the enemy move ended
When starting a battle, the Arrows and Wheel (Used in Magic Attacks) QTEs might bug out and not appear, but when re-using the skill, they appear
Revamped the Menù Commands and translated them to every language present in the game, the Menù background, and Frey, Gerald, Sabsa Menù bust.
Added a-to-be-updated Silika map
Added a-to-be-updated Silika's Temple map
Added a restaurant map to Silika, Koìnè and Serenity Arboretum
Added a restaurant system, as an alternative to healing, players can eat at restaurants, obtaining different buffs.
Added a story portion
Added a secondary quest located in Silika: "Broken Egguos"
Updated the Loading Screen, the Status Descriptions, and the Socials Icons
Added a translation to Spanish
Added a translation to French
Ten New Enemies
Five New Secondary Quests
Two New Maps (Casinò and Casinò Undeground)
One New Main Story Quests
Two New Playable Characters
Two New Minigames
Visual Upgrades
Original Soundtracks
Solved a bug where the message showing the amount of Lira the player possessed did not appear.
Solved a bug where entering Adoette forest again, may repeat the previous cutscene.
Solved a bug that showed the icon of two swords overlapping in the equipment.
Please report any issues on the game's Discord Server
Include a screenshot, it makes it much easier to fix!
Or write a post in the community tab, I make sure to check that out sometimes
Source
Changelog.gg summarizes and formats this update. How we read updates.
