Update history
Latest Fading Echo updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Fading Echo
The Definitive Demo Update - Patch Notes
Hi Legends! Steam Next Fest is around the corner, starting June 15th — and yes, we’ll be there! So we figured it was time to give the Demo a little glow-up before welcoming more of you in. This update brings a revamped…
Store28 changesUI/audioGameplay - Fading Echo
Maddock Kelevra: the hero of his own story
It's time to talk about the man behind the curtain: the architect, the manipulator, the voice whispering that perhaps freedom isn't worth the price it demands. His name is Maddock Kelevra, and he believes he can save re…
Security8 changesUI/audioGameplay - Fading Echo
Antagonist Trailer: Maddock joins the Echoverse
Let's make it a f***ing opera! Maddock, the main antagonist of our indie game Fading Echo, finally steps into the spotlight in this brand-new trailer! Bringing the world to life with an incredible cast: Samantha Béart v…
Store2 changesGameplay - Fading Echo
We'll be at PAX East — where to find us, what to see, what to test
It’s official: we’ll be at PAX East from March 26 to 29, and we can’t wait to meet you there. For the occasion, we’ve prepared a brand-new playable version of the game especially for those attending. Here’s everything y…
Event4 changes1 numericGameplay - Fading Echo
Fading Echo Demo Update #4
Hey Legends, We've just rolled out a small update focused on polish and overall experience: Volcano Arenas (cindervault) Tweaked difficulty across a few combat arenas for a smoother challenge curve Localization Improved…
Event6 changesFixUI/audio - Fading Echo
Meet Bob: The Immortal, Highly Irritated Testing Dummy
Bob Wasn’t Supposed to Exist During an early internal review of some creature concepts from one of our devs, the whole team instantly fell in love with them. The boblets were almost too cute to fight. Someone joked: “It…
Event14 changesGameplayUI/audio - Fading Echo
Fading Echo Demo Update #3
Hey Legends, We just dropped more languages into Fading Echo! Full text + subtitles support for: Russian Portuguese Brazilian Spanish LATAM We also fixed more stuff: Improvements (quality) for English, French, Spanish (…
Announcement4 changesFixUI/audio - Fading Echo
Fading Echo Demo Major Update #2
Hey Legends, A major update is coming to Fading Echo Demo, focused on one thing: clarity. Clearer status effects. Clearer enemy tells. Clearer UI. Better feel. Also. We heard you. No more movement lock in dialogue. Keep…
Store26 changesFixUI/audio - Fading Echo
We Built “Motion Comics” Instead of Cutscenes, Here’s Why
Cutscenes are tricky, especially for an indie, gameplay-first studio like us. We knew early on that we wanted strong narrative moments in Fading Echo. But we also knew we didn’t want to constantly pull players out of th…
Store11 changesGameplayUI/audio - Fading Echo
Fading Echo Demo Language Update
Hey Legends, We just dropped three new languages into Fading Echo! Full text + subtitles support for: German French Spanish 🔧 Fixes Fixed a bug where the camera could get stuck in the Bastion. 🐛 Known issues Language…
Store17 changesFixUI/audio - Fading Echo
Fading Echo Demo is LIVE
Hey Legends, If you played Fading Echo back in alpha: welcome home. 💧 Same core idea (save the world by aggressively splashing things). New slice of the game. More stuff to melt. 👉 Play the demo on Steam WELCOME (BACK…
Store9 changesGameplayPerformance - Fading Echo
Devlog #11 – The One Where We Make A Game – Pt.3
The One Where The Team Nails Production Previously on the New Tales devblog... So now that we’ve covered the prototype and pre-production, it’s time to talk Production! Okay so now we know what we want to do, so let’s d…
Event5 changesGameplayBalance - Fading Echo
🎁 The Closed Alpha Returns — Your Early December Gift Has Arrived!
Ho ho ho, Legends! 🎅 The Maze has opened once again — and this time, it’s delivering an early holiday surprise. That’s right: the Fading Echo Closed Alpha is officially back online starting today, and we couldn’t be ha…
Store16 changesGameplayUI/audio - Fading Echo
Devlog #10 - The One Where We Make A Game – Pt.2
The One Where The Team Starts Pre-Production Just like building a car or a house (I assume…) it’s important to ensure there is a good foundation before starting production. Different industries use different names for t…
Store4 changesPerformance - Fading Echo
Shaping the Sound of Fading Echo — A Conversation with Our Composer
Hey Legends! Since the reveal, there’s one thing you’ve talked about a lot: the soundscape of Fading Echo. So today, we’re pulling back the curtain on the person shaping all those eerie vibes and soaring themes: our dee…
Store2 changesUI/audio - Fading Echo
Devlog #9 - The One Where We Make A Game – Pt.1
The One Where The Team Makes A Prototype As I sit here feeling bad about being a week late on delivering a devblog… I realised, why not share WHY I’m a week late? A bit of an explanation but also maybe a bit of healing…
Event9 changesFixGameplay






