Full notes
Full ExTime: Primal Menace update
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Repeated intro
Hey, everyone! Here is our devlog #3. We’ve been developing “ExTime: Primal Menace” for quite a long time and are ready to show you some new stuff.
What changed
- Gameplay
THE OFFICE
Not exactly what you might have thought, but this is where “ARROW” employees used to work. What is “ARROW”, and what kind of work did they use to do? To find out, you should subscribe to our social media! We’ll uncover this secret when we get 500 followers on our Twitter @vega_horizon. However, as you can see in these screenshots, we’re developing a dark horror game where fear and curiosity are your main companions.
MODELING A FEMALE CHARACTER
This has to be a real surprise for you, guys, as we’re announcing only for the first time that this supermodel will become one of the main characters in our game. You’ll get to know her closer in a few months, but currently, we’re still working on her appearance, mimics, and movements. Anyone likes to play for a girl in action-adventure games, right?
DETAILS MATTER MOST
We want to make our game accurate and high-quality, so we can’t use just some default boxes and electronic devices. Our designers put a lot of effort into creating authentic pieces of art. Let’s show you some of them.
We got to go, as there’s still much work for us to do. Stay tuned!
Source
Changelog.gg summarizes and formats this update. How we read updates.
