Full notes
Full ExTime: Primal Menace update
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What changed
- Gameplay
- UI and audio
Hi all! Winter has come, and so is our new devlog!
ExTime: Approaching the first frontier
Welcome to the tropical bounty in the middle of the ocean: a land of untouched nature and stoning views! Roar Island is our first island and that’s where your gaming adventure begins. On this very island, you’ll learn more about the storyline, drop by the scientific research facility, and maybe crush a prehistoric party. It’s been a while since we started working on detailed sites of Roar Island, as a matter of fact, we still do. Right now we’re upgrading weather conditions and lighting to make them look more indigenous and spot-on.
Animation and cut-scenes
This month we've put our efforts into the animation improvement, focusing on main in-game enemies and also some cut-scenes. These are quite substantial for creating surroundings and various plot features. That is why we’re aiming not only to boost the animation quality but also to work into deeper emotional cinematics for you to dive into the ExTime: Primal Menace realm.
Optimizing game for our invaluable community
Image quality and smoothness play a pivotal role in the experience that you can get while playing. That’s why our efforts now are geared towards increasing the FPS so the game would run comfortably without decreasing productivity across various devices. Using the GTX1060 allows you to play at ease on recommended graphic settings even in the biggest locations. Moreover, further updates on this matter will bring even better rates. We're dedicated to ensuring that ExTime: Primal Menace is reachable and enjoyable for all players.
Thank you for your support and anticipation! We aspire to create a world that won’t leave you indifferent. Stay tuned as we are crafting something truly amazing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
