Full notes
Full eXpanSIM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Performance
Vehicle Physics
Upgraded rubber tyre simulation
Improved tyre grip and skid
Improved anti-roll bar simulation
Reorganised steering geometry
Added caster and kingpin angles
Added variable steering ratio
Improved differential steering (tracked vehicles)
Separated suspension bump and rebound damping
Improved traction control (ESC)
Added automatic transmission decoupling when braking
Tuned vehicle parameters (steering angle, engine, transmission, suspension, tyre, brakes)
Steering Wheel
Improved force feedback calculation
Normalised and tuned steering wheel forces
Added variable steering effort
Added steering wheel rotation angle to the settings
Separated centring, collision, resistance, and vibration effects (which can be adjusted in the settings)
Added the option of hiding the steering wheel
Added optional steering wheel auto-centring on reset
Maps
Reorganised roads and roundabouts on the Windridge City map
Improved details on the Lakeside Hill map
Set traffic lights sequence according to the country
Visuals
Added engine, transmission, and cargo visualisation widgets
Adjusted rear-view mirrors
Improved vehicle interior details
Fixed flickering grass in the VR mode
Input
Reorganised input processing parameters in the controls settings
Added the possibility to change input labels
Added ignition switch
Added continuous retarder signal
UI
Added a vehicle parameter panel for modifying vehicle parameters during the simulation
Added a vehicle visualisation panel
Added optional offence warnings
Improved wide monitor support
Pause simulation in the settings view
SDK
Added telemetry smoothing for motion platforms (it can be turned off in the settings)
Made vehicle data as read-only to prevent accidental physics modification
Other
Added Anzu integration
Added privacy policy
Started preparing vehicle parameter description - Link
Source
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