Full notes
Full eXpanSIM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Maps
- Compatibility
- UI and audio
- Fixes
What's New
Added traffic offence detection
Added country-specific traffic rules and road signs
Added many performance optimisations
Expanded the AI traffic system
Artificial Intelligence
Improved AI vehicle goal selection and path generation
Ensured that AI vehicles select a correct lane on an intersection
Enabled AI vehicles outside the city centre (Lakeside Hill map)
Reduced the probability of deadlocks
Increased AI vehicle speed
Vehicle Physics
Added gear P for the PRND gearbox
Improved automatic gear change logic
Improved the torque curves of selected engines
Vehicles
Added a new Volvo coach bus
Added a new tandem trailer
Added complete sets of mirrors to trucks
Improved body and suspension parameters of several vehicles
Maps
Extended AI space in the Windridge City map
Improved roads and buildings on the Lakeside Hill map
Added Polish, French, and British road signs
Enabled left-handed traffic
Visuals
Improved materials and reflections
Improved post-process rendering
Improved resolution scaling (sharpening)
Improved Temporal Antialiasing quality
Performance
Reduced CPU use of the AI system
Optimised rendering of far objects
Optimised mirror rendering
Optimised building geometry
Optimised forests and grass rendering
Input
Redesigned the controls panel
Added input signal filtering
Added Stream Deck integration
Improved steering wheels compatibility
UI
Added vehicle trailer load settings (in the vehicle selection panel)
Added mirror calibration panel (during runtime)
Added vehicle parameter panel (during runtime)
Improved translations
Fixes
Fixed light flashes
Fixed destructible object state in replays
Small sound effect adjustments
Other
Added D-Box motion platform integration
Added DynaSim motion platform integration
Added TrackIR head tracking integration
Added support for multiple DLL plugins
Updated plugin SDK
Source
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