Full notes
Full eXpanSIM update
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What changed
- Gameplay
- Fixes
- UI and audio
- Maps
- Performance
eXpanSIM changes
AI Traffic
Increased traffic density around the player
Increased the maximum number of AI vehicles and pedestrians
Increased AI vehicle controller speed and improved steering trajectory
Improved pedestrian behaviour and reduced getting stuck
Smoothed AI paths
Added an autopilot controller (experimental)
Vehicles
Added a naked bike inspired by the Honda CB 750
Reduced headlight intensity and added shadows
Fixed the visibility of the front and rear lights
Improved rear-view mirrors
Adjusted interior dashboard emission
Added a gearbox sound when shifting without the clutch
Vehicle Physics
Improved ABS (reduced brake distance)
Improved ASR (reduced wheel acceleration slip)
Improved automatic transmission logic
Improved throttle controller and adjusted engine torque curves
Fixed wheel contact angle calculation
Increased the tyre grip of vintage cars
Tuned vehicle suspension stiffness
Adjusted steering ratio curves
Improved steering wheel force feedback
Tuned power steering intensity
Maps
Rounded the intersection corners on the Windridge City map
Added more AI paths to the Windridge City map
Improved visibility of traffic lights
Changed traffic light timing
Performance
Reduced AI traffic overhead
Optimised building materials and textures
Slightly improved the performance of replay recording
Input
Added default bindings for Thrustmaster T818 Direct Drive
Added speed-based turn limit for the keyboard and gamepad steering
Widgets
Added gear change thresholds to the dashboard
Added brake distance widget
Fixed traffic offence marker jittering
UI
Reorganised welcome screen shortcut format and added weather information
Improved location tab containers
Updated spawn point preview images
Other
Improved Sim Racing Studio telemetry integration
Smoothed motion platform telemetry between vehicle respawns
Updated Elgato Stream Deck integration plugin
Source
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