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Steam News28 September 20259mo ago

Patch 1.0.3 Part 1

Patch 1.0.3 Part 1 is now live! This is part 1 of two patches being deployed this weekend.

Full notes

Full Evolve Lab update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions4 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
  • Events
  • Performance
addedPatch 1.0.3 Part 1 is now live! This is part 1 of two patches being deployed this weekend. The second part will happen later tonight to add some more features / bugfixes / balance changes and preparations for the extinction event.
addedNew FeaturesAdded a back button to planet selection 🦑
changedNew FeaturesImproved load times after combat 🦑
addedNew FeaturesAdded a new, shorter defeat sound
changedNew FeaturesThe next extinction event is now displayed with an exact date and time
addedNew FeaturesAdded an extinction countdown if the event is in less than 24 hours

Patch 1.0.3 Part 1 is now live! This is part 1 of two patches being deployed this weekend. The second part will happen later tonight to add some more features / bugfixes / balance changes and preparations for the extinction event.

New Features

  • Added a back button to planet selection 🦑

  • Improved load times after combat 🦑

  • Added a new, shorter defeat sound

  • The next extinction event is now displayed with an exact date and time

  • Added an extinction countdown if the event is in less than 24 hours

Balance Changes

  • Vigor core increases action health by 4 (up from 2)

  • Witch core gives 2 health (down from 4)

Bug Fixes

  • Fixed a bug where suppress / probability amplifier mode would stay active after certain UI inputs 🦑

  • Fixed some more post combat crashes

  • Fixed some typos and localisation errors 🦑

🦑: community suggestions or bug reports

Have fun playing :)

Source

Steam News / 28 September 2025

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