HomeGamesUpdatesPricingMethodology
Steam News16 January 20265mo ago

Difficulty Mode Added โ€“ Improvements & Fixes

๐Ÿ› ๏ธ Improvements Pressing ESC on the world selection screen now returns you directly to the main menu. Flower coins are now easier to collect; the issue where they could not be picked up has been fixed.

Full notes

Full Evolit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes3 additions4 changes1 removal
  • Fixes
  • UI and audio
  • Balance
  • Gameplay
  • Events
fixed๐Ÿ› ๏ธ ImprovementsFlower coins are now easier to collect; the issue where they could not be picked up has been fixed.
changed๐Ÿ› ๏ธ ImprovementsImproved the Start button on the card selection screen.
removed๐Ÿ› ๏ธ ImprovementsRemoved the Next Level button from the final stage.
added๐Ÿ› ๏ธ ImprovementsAdded a Difficulty Mode . You can now adjust the game difficulty from the Settings menu .
changed๐Ÿ› ๏ธ ImprovementsThe Cactus enemy now shoots into corners less often, reducing the chance of dodging attacks.
added๐Ÿ› ๏ธ ImprovementsAdded the ability to start waves using the Space key .

๐Ÿ› ๏ธ Improvements

  • Pressing ESC on the world selection screen now returns you directly to the main menu.

  • Flower coins are now easier to collect; the issue where they could not be picked up has been fixed.

  • Improved the Start button on the card selection screen.

  • Removed the Next Level button from the final stage.

  • Added a Difficulty Mode. You can now adjust the game difficulty from the Settings menu.

  • The Cactus enemy now shoots into corners less often, reducing the chance of dodging attacks.

  • Added the ability to start waves using the Space key.

๐Ÿ”„ Changes

  • Reduced health and gold values in Level 7:

    • 350 gold โ†’ 300 gold

    • 100 health โ†’ 75 health

  • Mini-boss has been buffed:

    • Health: 2000 โ†’ 5000

    • Damage: 25 โ†’ 75

    • Speed: 0.75 โ†’ 1.25

  • Elephant Tower can now blow enemies even if they are not visible.

๐Ÿž Bug Fixes

  • Fixed an issue where placing towers was possible after pressing Resume in the pause menu.

  • Fixed an issue where blocks were not clickable.

  • Fixed an issue where a tower could remain stuck in selected state.

  • Fixed an issue where slow effects applied to enemies were not working correctly.

  • Corrected incorrect information for the Stone enemy in the Wiki.

  • Fixed a sound issue in the Wiki.

  • Fixed projectile issues for Bird and Seahorse Towers (early destruction or not firing at all).

  • Fixed broken buttons on the language selection screen.

  • Fixed an issue where completing one challenge could automatically complete similar challenges.

  • Fixed an issue where challenges appeared completed without being done.

  • Fixed the Seahorse indicator issue.

  • Fixed the Pufferfish indicator issue.

Source

Steam News / 16 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.