Full notes
Full Evolit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Performance
In this update, we made several improvements, changes, and bug fixes to make the game more stable, clearer, and more enjoyable.
🔧 Improvements
You can now open the Wiki directly using the TAB key.
Reduced the chance of errors occurring on the level selection screen.
The info panel now opens instead of the card selection screen.
Updated and fixed the English language flag.
🔄 Changes
Removed the ability to place towers around the pufferfish.
Added new visually breakable blocks to the game.
Increased the chance of encountering Easter eggs.
In Hard Mode, players no longer earn money unless enemies are defeated.
In-game difficulty changing has been removed.
🐞 Bug Fixes
Fixed localization issues in Japanese and Chinese (Traditional and Simplified).
Fixed broken buttons in the Wiki.
Corrected incorrect localization for the Chapter 11 challenge.
Fixed save / load related issues.
Fixed an issue where some levels could not be unlocked from the level selection screen.
Fixed the Flower – Level 2 bug.
Optimization issues related to the Slowing Tower have been fixed.
Mole animation bugs have been fixed.
Bugs related to the Slowing Tower have been fixed.
A visual issue with the Fist has been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
