In this update3
Full notes
Full Evolit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- UI and audio
- Balance
- Events
Evolit changes
We’ve released a new update featuring additional content, gameplay improvements, and bug fixes. Here’s what’s included in v1.0.5:
New Additions
Added 2 new towers.
Added 2 new enemies.
Added 2 new maps.
Improvements
Adjusted Slime colliders.
Performed optimization for Yumru.
Improved the Undo button — it now reverts only the last action instead of everything.
Improved the card information display for better readability.
Adjusted the Elephant tower’s push behavior.
Pufferfish (Puff) tower has been strengthened.
Attack Speed: 0.5 → 0.75 | 0.75 → 1 | 1 → 1.25
Increased the Tree tower’s range.
Enemies can now be affected by the Elephant tower’s push only 2 times.
Bug Fixes
Fixed an issue with the “Upgrade Seahorse to Level 3” challenge.
We fixed an issue where the screen resolution would automatically revert to its previous setting.
Source
Changelog.gg summarizes and formats this update. How we read updates.
