In this update4
Full notes
Full EverRail update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
EverRail changes
Hello Everyone!
We've updated the demo again, bringing a host of changes and updates to it! You can see the full notes below, and please keep giving us feedback in #feedback and report any bugs you see in #bugs!
Without further ado, here are the patch notes:
Changes & Additions:
Refactored spawning of Track Obstacles
Added glider controls panel
Added more actions to expedition controls panel
Improved fast travel UI interaction with mouse
Showing snow VFX while using the free train camera
Changed minimap zoom to be 50% further away on foot and train minimap to be closer when driving at low speeds.
Changed text in craftables to make it more readable
Bugfixes:
Fixed that glider durability only shows damage when under 1/4 health
Fixed wrong glass material on train
Tutorial texts are no longer around the centre of the screen
Fixed issue where multiple glider wagons and glider catch wagons could spawn
Fixed duplicate glider is added to player backpack after landing glider
Fixed cannot enter second dungeon
Fixed Train Cockpit toolbelt doesn't go away after leaving Cockpit
Fixed issue where glider tutorial did not progress properly
Fixed Death and game over screens can be closed with back action
Fixed navigation issues in death and game over screens
Fixed Wrong interaction prompt for hacking kit
Fixed "train waiting outside" is not placed coherently with other messages, fix that tutorials were always visible in menus
Fixed display errors, overlapping texts in the crafting UI
Fixed Dungeon minimap does not draw walls and doors of procedurally generated dungeon rooms
Fixed issue where backwards collision did not trigger VFX properly
Fixed issue where wagon durability has not been applied properly while getting damage
Fixed that after saving the game to a slot once the game could not be saved anymore due to the widget not resetting its state correctly
Fixed issue where loot could spawn in glider storage are and thus blocked the player
Fixed issue where glider tutorial did not progress properly if active glider has been already set
Fixed edge cases where dungeon is spawned on train track at intersections
Fixed Crafting Benches: The scroll down menu does not work when a recipe requires more than 4 resources
Fixed uphill energy is named downhill
Fixed Building menu is Broken until tutorial activates it
Be Amazing Everyone!
Source
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