Full notes
Full EverRail update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
- Balance
Hello Everyone!
We've just updated the Demo build for EverRail again, you keep sending us feedback and we keep delivering you patches!
Here you will be able to see all the changes and improvements we did and as well as a lot of fixes that we found in the game and also the ones you brought it up to us, so thank you again. Keep giving us feedback, and report all the bugs you encounter so we can fix them! The best place to do so is in our Discord which you can join here!
Improvements and Changes:
UI for glider show iso collector on/off state
Glider Station Improvements and manual repair
Hide building UI while ingame menus are open
More Gamepad support added
Toolbelt Refactors
Lootable Crates Visual update
Implemented New Scraping vfx
Updated Robot Physical Asset.
New Room Variants for Storage Room
Added dungeon room variations
Added lighting variations for dungeons
Added Industrial Shelves and other types of lootable containers
Added show backpack item count in resource bar
Added player stats for other players to HUD
Added show player names above characters, including settings for on/off-switching
Added dismantling effect to dead robot and balanced the beam to match the disintegrate effect
Added BuildGeneration to make sure level pathname collisions are resistant to objects that linger in memory when unloading and loading the same dungeon again
Ration Locker Visual Update + Food Items
Field Ration Icon update
Bugfixes:
Fixed crash when adding a gun from backpack to the toolbelt while in the train
Fixed Infinite loading screen when Entering dungeon due to collision of hashes when streaming level origins are too close together
Fixed Dungeon Generation Desync caused by too-late replication of trackswitch amount for dungeons. Now replicated centrally on DungeonSpawner.
Fixed issue where dismantling tool disappeared after one usage
Fixed issue where crafting UI did not show up what to craft during tutorial
added Icons for Toolbox Items
Fixed the prompt to exit the cockpit while in free camera mode is shown
Fixed EMP Effect & Robot Damage broken
Fixed issue where one could boost even if energy was depleted
Fixed issue where distance to switch sometimes increased instead of decreasing
Fixed Rations count is broken
Fixed issue where nebulas have not been visible
Fixed Dismantle action available for living robots
Fixed Player gets killed while flying the glider
Fixed crash or freeze when client joins session where host is in dungeon
Fixed Player does not get the gameover screen after dying in a dungeon
Fixed issue where guided drones could not be fired
Fixed issue where unguided drones could not be fired
Fixed issue where client could not use health stations
Fixed after respawning train tools does not function
Fixed issue where robots could not be dismantled
Fixed Train Shield cannot be activated
As always, thank you to everyone for playing and offering ideas for the game!
Be Amazing Everyone!
Source
Changelog.gg summarizes and formats this update. How we read updates.
