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Steam News3 April 20262mo ago

New Demo Update: Patch Notes

Hello Everyone! We've just updated the Demo build for EverRail again, you keep sending us feedback and we keep delivering you patches!

Full notes

Full EverRail update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

21 fixes12 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
  • Balance
changedHello Everyone!We've just updated the Demo build for EverRail again, you keep sending us feedback and we keep delivering you patches!
changedHello Everyone!Here you will be able to see all the changes and improvements we did and as well as a lot of fixes that we found in the game and also the ones you brought it up to us, so thank you again. Keep giving us feedback, and report all the bugs you encounter so we can fix them! The best place to do so is in our Discord which you can join here !
changedImprovements and Changes:UI for glider show iso collector on/off state
changedImprovements and Changes:Glider Station Improvements and manual repair
changedImprovements and Changes:Hide building UI while ingame menus are open
addedImprovements and Changes:More Gamepad support added

Hello Everyone!

We've just updated the Demo build for EverRail again, you keep sending us feedback and we keep delivering you patches!

Here you will be able to see all the changes and improvements we did and as well as a lot of fixes that we found in the game and also the ones you brought it up to us, so thank you again. Keep giving us feedback, and report all the bugs you encounter so we can fix them! The best place to do so is in our Discord which you can join here!

Improvements and Changes:

  • UI for glider show iso collector on/off state

  • Glider Station Improvements and manual repair

  • Hide building UI while ingame menus are open

  • More Gamepad support added

  • Toolbelt Refactors

  • Lootable Crates Visual update

  • Implemented New Scraping vfx

  • Updated Robot Physical Asset.

  • New Room Variants for Storage Room

  • Added dungeon room variations

  • Added lighting variations for dungeons

  • Added Industrial Shelves and other types of lootable containers

  • Added show backpack item count in resource bar

  • Added player stats for other players to HUD

  • Added show player names above characters, including settings for on/off-switching

  • Added dismantling effect to dead robot and balanced the beam to match the disintegrate effect

  • Added BuildGeneration to make sure level pathname collisions are resistant to objects that linger in memory when unloading and loading the same dungeon again

  • Ration Locker Visual Update + Food Items

  • Field Ration Icon update

Bugfixes:

  • Fixed crash when adding a gun from backpack to the toolbelt while in the train

  • Fixed Infinite loading screen when Entering dungeon due to collision of hashes when streaming level origins are too close together

  • Fixed Dungeon Generation Desync caused by too-late replication of trackswitch amount for dungeons. Now replicated centrally on DungeonSpawner.

  • Fixed issue where dismantling tool disappeared after one usage

  • Fixed issue where crafting UI did not show up what to craft during tutorial

  • added Icons for Toolbox Items

  • Fixed the prompt to exit the cockpit while in free camera mode is shown

  • Fixed EMP Effect & Robot Damage broken

  • Fixed issue where one could boost even if energy was depleted

  • Fixed issue where distance to switch sometimes increased instead of decreasing

  • Fixed Rations count is broken

  • Fixed issue where nebulas have not been visible

  • Fixed Dismantle action available for living robots

  • Fixed Player gets killed while flying the glider

  • Fixed crash or freeze when client joins session where host is in dungeon

  • Fixed Player does not get the gameover screen after dying in a dungeon

  • Fixed issue where guided drones could not be fired

  • Fixed issue where unguided drones could not be fired

  • Fixed issue where client could not use health stations

  • Fixed after respawning train tools does not function

  • Fixed issue where robots could not be dismantled

  • Fixed Train Shield cannot be activated

As always, thank you to everyone for playing and offering ideas for the game!

Be Amazing Everyone!

Source

Steam News / 3 April 2026

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