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Steam News18 February 20264mo ago

v1.76

At a glance Today the game goes from v1.72 to v1.76 ːsteamthisː Features include a graphic settings screen in the codex, for players to adjust their game experience, and the final ship textures !

In this update5

Full notes

Full EOPN – Test RS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes2 additions7 changes1 removal
  • UI and audio
  • Gameplay
  • Fixes
  • Performance
changedAt a glanceFeatures include a graphic settings screen in the codex, for players to adjust their game experience, and the final ship textures !
addedAdded functionality[Ticket 47] New graphics panel settings integrated for the player.
changedAdded functionality[Ticket 48] Updated ship outside texture.
addedErgonomy[Ticket 45] Integrated new outside 360 visual assets in exterior view
changedAdjustmentsAudio panel size and position adjustment
changedAdjustments"Save" button asset change for all settings panels

EOPN – Test RS changes

changedFeatures include a graphic settings screen in the codex, for players to adjust their game experience, and the final ship textures !
added[Ticket 47] New graphics panel settings integrated for the player.
changed[Ticket 48] Updated ship outside texture.
added[Ticket 45] Integrated new outside 360 visual assets in exterior view
changedAudio panel size and position adjustment

At a glance

Today the game goes from v1.72 to v1.76 ːsteamthisː

Features include a graphic settings screen in the codex, for players to adjust their game experience, and the final ship textures !

Lighting in outside space is treated realistically so it's quite dark, however a flashlight is scheduled in the next update ːsteamhappyː

Changelog

Added functionality

  • [Ticket 47] New graphics panel settings integrated for the player.

  • [Ticket 48] Updated ship outside texture.

Ergonomy

  • [Ticket 45] Integrated new outside 360 visual assets in exterior view

  • [Ticket 46] White ship miniature asset swap

Adjustments

  • Deleted far out blur in depth of field effect

  • Audio panel size and position adjustment

  • "Save" button asset change for all settings panels

  • Automatic dropdown masking for the language option when codex page changes

  • Removed artefacts on game save codex page

  • Position adjustment of save codex page buttons (slot 1 and slot 2 brain SVG files now properly overlay)

Corrections

  • [Ticket 40 suite] Corrected new 360 exterior blackhole image display

  • [Ticket 42 suite] Corrected loading game timing to let the audio fully play out

  • [Ticket 43 suite] Corrected 360 exterior gold planet image display

  • [Ticket 43 suite] Correction display of gold planet codex page on 360 image after planet visit

  • [Ticket 43 suite] Corrected 360 exterior asteroids image display

  • [Ticket 45 suite] Tweaked import methode for outside simulator environment to allow for better display quality

  • [Ticket 45 suite] Adjusted lighting parameters for simulator lighting

  • [Ticket 46 suite] Corrected proper replacement of the ship miniature asset in zoomed mode with the latest and corrected asset

  • Corrected cockpit lighting error while on an asteroid position

Bugfix

  • Corrected v174 crash bug during save preview with a destroyed asteroid field

  • Corrected accidental auto scroll on codex pages when the player scrolls to zoom while the cursor is on the codex page

  • Corrected bug that allowed to select "ghost" asteroids even though they were previously destroyed

  • Corrected erroneous codex tab swap that would occur after zooming out and right back in on the UI

  • Corrected bug that prevented to take into account previous graphic setting choices after a new game was loaded following game over event

Source

Steam News / 18 February 2026

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