HomeGamesUpdatesPricingMethodology
Steam News11 January 20265mo ago

v1.72

This update fixes a serious savegame bug, replaces two assets (360° blackhole image and standard game over video), corrects "ambush" logics and paves the way for the upcoming player hangar on "gold planets" !

Full notes

Full EOPN – Test RS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
changedErgonomyUpdated blackhole exterior image for a bigger one [Ticket 40]
changedErgonomyUpdated standard game over video for a crisper one [Ticket 41]
addedErgonomyAdded savegame loading delay to let loading sound effect play out [Ticket 42]
changedBalanceShip now repairs (shield/hardpoints/failures) when docking on a gold planet. On top of upgrades, it rewards the player for reaching a reputation threshold and resets the gameplay loop [Ticket 43]
changedBalance"Ambush" now removes all invisibility bonuses to let lvl1 enemies attack you (the whole point of ambushing) [Ticket 44]
changedBugfixEnvironment sound now correctly plays in exterior ship view [Ticket 38-39]

EOPN – Test RS changes

changedUpdated blackhole exterior image for a bigger one [Ticket 40]
changedUpdated standard game over video for a crisper one [Ticket 41]
addedAdded savegame loading delay to let loading sound effect play out [Ticket 42]
changedShip now repairs (shield/hardpoints/failures) when docking on a gold planet. On top of upgrades, it rewards the player for reaching a reputation threshold and resets the gameplay loop [Ticket 43]
changed"Ambush" now removes all invisibility bonuses to let lvl1 enemies attack you (the whole point of ambushing) [Ticket 44]

This update fixes a serious savegame bug, replaces two assets (360° blackhole image and standard game over video), corrects "ambush" logics and paves the way for the upcoming player hangar on "gold planets" !

Ergonomy

  • Updated blackhole exterior image for a bigger one [Ticket 40]

  • Updated standard game over video for a crisper one [Ticket 41]

  • Added savegame loading delay to let loading sound effect play out [Ticket 42]

  • Modified gold planet logic to let player dock at will and access the coming hangar (WIP) [Ticket 43]

Balance

  • Ship now repairs (shield/hardpoints/failures) when docking on a gold planet. On top of upgrades, it rewards the player for reaching a reputation threshold and resets the gameplay loop [Ticket 43]

  • "Ambush" now removes all invisibility bonuses to let lvl1 enemies attack you (the whole point of ambushing) [Ticket 44]

Bugfix

  • Environment sound now correctly plays in exterior ship view [Ticket 38-39]

  • Game saving now correctly functions and previews

Source

Steam News / 11 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.