In this update7
Full notes
Full EOPN – Test RS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
EOPN – Test RS changes
At a glance
The game goes from v1.77 to 1.79! Aside from bug squashing from previously introduced features, the UI has been tweaked to add new coming items!
Mines as a spaceship weapon
Adrenalin (stamina), oxygen and bone integrity (health bar)... for the cosmonaut!
Yes that's right, 3rd person gameplay ships in this build... hidden behind console for now ;)
Under the hood
V1.78 March 13, 2026
Adjustments
[Ticket 57] Locked combat items asset swap
[Ticket 52] Correction of the golden codex page that would erroneously stretch
New content
[Ticket 58] Added "Mine" item to the combat interface
[Ticket 59] Added "adrenalin", "lungs" an "bones" items to the combat interface
Bugfix
[Ticket 53] Corrected bug that would prevent actions on NPC after coming back from the docking action
V1.79 March 27, 2026
New content
[Ticket 54] Added playable 3rd person character inside the simulator environment
[Ticket 54] Added basic animated model
[Ticket 54] Added control scheme input to control the model
[Ticket 54] Added 3rd person camera system
[Ticket 54] Linked 3rd person testing environment to the existing console command
Bugfix
Corrected a bug that prevented the display of the right elements on an asteroids slot.
Corrected a bug that turned the closest planet to the player into the gold rewarding planet instead of the 3rd closest.
Corrected a bug where the player could still fire missiles on the first turn, even without ammo.
Corrected "inop" SVG asset in combat interface.
Source
Changelog.gg summarizes and formats this update. How we read updates.
