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Steam News21 August 202510mo ago

v1.63

Minor update, a clever ergonomic modification and various bugfixes ! Ergonomy Planet opacity changes once the player has used all the associated actions.

Full notes

Full EOPN – Test RS update

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What changed

3 fixes0 additions0 changes4 removals
  • Gameplay
  • Fixes
removedBugfixUnprovoked neutral NPC no longer attacks the player when the player attacks an enemy.
removedBugfixMultitarget no longer works when the player doesn't have enough ammo
removedBugfixIt's no longer possible to use a higher level attack than the ammo level allows
removedBugfixTurn count no longer glitches when neutral NPCs are EMP paralysed
fixedBugfixMissile gauge corrected to take into account only valid targets during multitargeting.
fixedBugfixCorrected instances where it wasn't possible to use the missile launcher when only one missile was left.

EOPN – Test RS changes

removedUnprovoked neutral NPC no longer attacks the player when the player attacks an enemy.
removedMultitarget no longer works when the player doesn't have enough ammo
removedIt's no longer possible to use a higher level attack than the ammo level allows
removedTurn count no longer glitches when neutral NPCs are EMP paralysed
fixedMissile gauge corrected to take into account only valid targets during multitargeting.

Minor update, a clever ergonomic modification and various bugfixes !

Ergonomy

  • Planet opacity changes once the player has used all the associated actions.

Bugfix

  • Missile ammo now decreases after destroying an asteroid field.

  • System failure repair now repairs 4 items again on habitable planets (instead of 2)

  • Unprovoked neutral NPC no longer attacks the player when the player attacks an enemy.

  • Neutral NPC shoots back again after the player uses multi-target on him

  • Multitarget no longer works when the player doesn't have enough ammo

  • It's no longer possible to use a higher level attack than the ammo level allows

  • Turn count no longer glitches when neutral NPCs are EMP paralysed

  • Missile gauge corrected to take into account only valid targets during multitargeting.

  • Corrected instances where it wasn't possible to use the missile launcher when only one missile was left.

  • Corrected instances where it wasn't possible to use the laser when only one thorium unit was left.

Source

Steam News / 21 August 2025

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