Full notes
Full EONA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Hello everyone 🌟
We’re back with a new development update for EONA for the month of December!
This month marks a major milestone for the project: all chapters are now playable They can be played from start to finish, even though some bugs are still present. We’ve been running internal playtests to identify the main issues, and a first round of bug fixes is already underway.
On the audio side, ambient sounds are now integrated in most chapters. What remains is the implementation of gameplay sound effects and music, which will complete the game’s sound identity.
Visually, we introduced a new workflow that allows us to better optimize the game. The final chapter is now fully built, including its lighting. We also created the animations for the last scenes of the game, and refined the lighting in several chapters to improve overall visual consistency.
Thank you for continuing to follow and support EONA ❤️ We can’t wait to share more with you very soon!
— The EONA Team 🌙
Source
Changelog.gg summarizes and formats this update. How we read updates.
