Full notes
Full Entity Strike update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Entity Strike changes
Enemies now cast real 2D shadows, thanks to the new shadow casting system in URP. This adds a stronger sense of depth and presence, especially during chaotic battles.
Combined with the new muzzle flash visual aid, the game feels more dynamic and intense, helping players better read the action and enjoy the visual impact of every shot fired.
Try it out and let us know what you think!
Source
Changelog.gg summarizes and formats this update. How we read updates.
