Update history
Latest Endeavor: Rite of Passage updates
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- Endeavor: Rite of Passage
Minor Update
Fixed skirmish start error that was causing enemy control centers to not spawn as intended. - Added a simple version of enemy AI behavior variants selected in skirmish setup. I will iterate on these behaviors over time…
Announcement1 changeFixGameplay - Endeavor: Rite of Passage
Minor Patch - Optimization
Camera now tilts up as camera height decreases - Fixed some settings not saving between scenes - Made alert marker more noticeable on the minimap when units or structures are being attacked - Spacebar now pauses and rem…
Announcement1 changeFixGameplay - Endeavor: Rite of Passage
Minor Update
Added additional message events to campaign missions - Modified mission end event in final Praesidium campaign mission - Fabricators can now queue construction tasks by using RMB on unfinished buildings
Announcement1 changeFixGameplay - Endeavor: Rite of Passage
Minor Update
Game speed controls have been updated. They now increment the speed instead of using preset values. The game speed is now displayed above the buttons. - Adjustments have been made to allow camera movement and unit selec…
Announcement1 changeFixGameplay - Endeavor: Rite of Passage
Minor Update
Adjustments to Survival mode difficulty - Updates to descriptions in keyboard layout section of settings menu - Optimized survival map rendering settings
Event1 change - Endeavor: Rite of Passage
Save Speed
Save function now completes more quickly
Announcement - Endeavor: Rite of Passage
Minor - Update
Improved Praesidium and Endeavor resource gatherer scripts. - Fixed bug allowing Yari turrets to keep damaging enemies that are no longer being targeted by the turret - Increased visibility of web shooter spider webs. T…
Announcement1 changeUI/audio - Endeavor: Rite of Passage
Fix - Mission Difficulty
Reduced mission difficulty of mission 7 and 9
Announcement1 changeGameplay - Endeavor: Rite of Passage
Minor Patch
Updated a few UI text components and a button that was not working properly
Announcement1 changeUI/audio - Endeavor: Rite of Passage
Praesidium Campaign
The Praesidium campaign is now live. Update notes below... New 16(+2) mission Praesidium campaign Fixed minor UI bugs Various visual improvements to UIs New volume setting for UI sound effects Added LOD to destroyed veh…
Announcement22 changesFixGameplay - Endeavor: Rite of Passage
Update Incoming
Hi All, The next patch is days away. My target date is 5/29. I wanted to post another reminder that the save system will be changing and all previous saved games will be lost. If you want to finish any of those games be…
Announcement7 changesFixBalance - Endeavor: Rite of Passage
Progress Update
Greetings, The Praesidium campaign is nearing completion and will be entering the testing phase soon. With the release of the new campaign around the corner, I need to announce an unfortunate side-effect of the coming u…
Announcement5 changesFixGameplay - Endeavor: Rite of Passage
Progress Update - Praesidium Campaign
Hi All, It has been a while since my last patch, so I thought I would drop a little update on what I am currently working on. I am currently focused on building and testing the new Praesidium campaign! I have some speci…
Announcement6 changesFixGameplay - Endeavor: Rite of Passage
Fix - Desert Plains (1v1) scale
Reduced scale of new 1v1 map - Size of update is due to some Praesidium campaign content being included, even though it is not currently accessible. The campaign will be unlocked once it is complete and all pieces have…
Announcement1 changeMaps - Endeavor: Rite of Passage
Minor Update - 10/4/25
Minor updates to UI - WASD can move the camera again, but only while holding left-shift. - 1 Additional 1v1 skirmish map added
Announcement1 changeUI/audio - Endeavor: Rite of Passage
Fix - 9/30/25
Fixed tower defense loss conditions - Adjustments to formation code to prevent errors causing formation function to fail permanently
Announcement1 changeFix

