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Steam News8 January 20265mo ago

Version 0.9.90 – January 8th

Improvements Added support for 8 more languages (see the latest news post). Added a new Solid Armor icon to better distinguish Solid Armor from Weak Armor.

In this update3

Full notes

Full Encounter: The Lost Cards update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes6 additions2 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
addedImprovementsAdded support for 8 more languages (see the latest news post).
addedImprovementsAdded a new Solid Armor icon to better distinguish Solid Armor from Weak Armor.
addedImprovementsMissions can now be inspected at any time (not just before starting a new run), so you can check mission progress mid-run.
addedImprovementsAdded freeze-frame explainers to help new players learn the game.
changedImprovementsImproved tooltip icon descriptions for clarity and accuracy.
addedImprovementsAdded an explainer popup for Runes when right-clicking (or tap-and-holding) them.

Encounter: The Lost Cards changes

addedAdded support for 8 more languages (see the latest news post).
addedAdded a new Solid Armor icon to better distinguish Solid Armor from Weak Armor.
addedMissions can now be inspected at any time (not just before starting a new run), so you can check mission progress mid-run.
addedAdded freeze-frame explainers to help new players learn the game.
changedImproved tooltip icon descriptions for clarity and accuracy.

Improvements

  • Added support for 8 more languages (see the latest news post).

  • Added a new Solid Armor icon to better distinguish Solid Armor from Weak Armor.

  • Missions can now be inspected at any time (not just before starting a new run), so you can check mission progress mid-run.

  • Added freeze-frame explainers to help new players learn the game.

  • Improved tooltip icon descriptions for clarity and accuracy.

  • Runes now always display their conditions at full opacity (no more fading to indicate applicability), improving readability.

  • Added an explainer popup for Runes when right-clicking (or tap-and-holding) them.

Changes

  • You now need a Wayfinder to obtain Knowledge or Wisdom from the Inn via Royal Decrees.

  • The Divine consumable in Heaven now requires Food in addition to a Flower.

  • Substantially reduced Orb durability (it was too strong).

  • Fast Mode is now disabled by default for new players.

Fixes

  • Fixed a UI layout regression so the interface is snappy again and less glitch-prone since the last patch.

  • Fixed an issue where dying Virtuous as Rose didn’t correctly trigger the achievement/mission.

  • Fixed an issue where buying Knowledge with a decree at the Inn could award the Knowledge item instead of the intended currency.

  • Fixed a rare bug where the player could attack while already dead.

  • Fixed a regression that could cause the game to hang at the menu after completing the tutorial.

  • Fixed the “Having trouble streaming?” menu popup appearing randomly.

  • Fixed an issue where Stamina refresh could trigger an extra time upon death.

  • Fixed an issue where selling an item, going to the menu, then returning could corrupt state if items were sold/salvaged/discarded in between.

  • The inventory handler now correctly treats non-infinite items as inferior to infinite ones of the same ID.

  • Fixed an issue where tapping the XP icon in the menu could show 0 XP when starting a new account.

  • Fixed the Faint encounter showing the wrong dialogue on the second death screen.

  • Fixed an issue where entering Hell would show an extra death in the Stats tab.

  • Fixed Esc behavior when the deck layer is open (Esc now closes the layer first).

  • Fixed an issue where player accounts sometimes failed to initialize properly after completing the tutorial.

Source

Steam News / 8 January 2026

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