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Steam News5 December 20257mo ago

Version 0.9.30 - December 5th

Changes Increased XP awarded at the end of a run. - Shop is now locked until the player has 100 XP. - Prologue has reduced randomness (enemies can no longer dodge). - Enemy attack and action values cannot exceed 20.

In this update2

Full notes

Full Encounter: The Lost Cards update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes1 removal
  • Store
  • Fixes
removedChangesIncreased XP awarded at the end of a run. - Shop is now locked until the player has 100 XP. - Prologue has reduced randomness (enemies can no longer dodge). - Enemy attack and action values cannot exceed 20.
fixedFixesFixed an issue where inspecting items didn't show their respective rune. - Fixed an issue that caused attacks to be simulated before submission. - Fixed a tiny bug where you would randomly die for no reason (there was a reason). - Fixed a missing "flower" glitch that affected action costs. - Fixed client-side currency calculation for the Sweet Talker ability. - Fixed an edge-case bug that could occur when starting a new game. - Fixed an issue preventing saved data from being written to the Steam Cloud folder.

Encounter: The Lost Cards changes

removedIncreased XP awarded at the end of a run. - Shop is now locked until the player has 100 XP. - Prologue has reduced randomness (enemies can no longer dodge). - Enemy attack and action values cannot exceed 20.
fixedFixed an issue where inspecting items didn't show their respective rune. - Fixed an issue that caused attacks to be simulated before submission. - Fixed a tiny bug where you would randomly die for no reason (there was a reason). - Fixed a missing "flower" glitch that affected action costs. - Fixed client-side currency calculation for the Sweet Talker ability. - Fixed an edge-case bug that could occur when starting a new game. - Fixed an issue preventing saved data from being written to the Steam Cloud folder.

Changes

  • Increased XP awarded at the end of a run. - Shop is now locked until the player has 100 XP. - Prologue has reduced randomness (enemies can no longer dodge). - Enemy attack and action values cannot exceed 20.

Fixes

  • Fixed an issue where inspecting items didn't show their respective rune. - Fixed an issue that caused attacks to be simulated before submission. - Fixed a tiny bug where you would randomly die for no reason (there was a reason). - Fixed a missing "flower" glitch that affected action costs. - Fixed client-side currency calculation for the Sweet Talker ability. - Fixed an edge-case bug that could occur when starting a new game. - Fixed an issue preventing saved data from being written to the Steam Cloud folder.

Source

Steam News / 5 December 2025

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