Full notes
Full Empires Mod update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Balance
- Fixes
- Gameplay
We're happy to announce version 2.37.3 which is live on Steam right now. Changelog below and also on our Website
Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played.
Did you know we are porting this mod to Unreal Engine 5? You can follow its development on our Website and/or Discord
Changelog:
Bugfixes
Fixed a bug preventing explosion damage from being blocked correctly.
Fixed a bug that would allow one too many players to join a team before being classed as unbalanced when using mp_teams_unbalance_limit.
Script/Game Balance
Research
Capacitive Armor
Increased the research cost from 240 to 360
Increased the research time from 60 to 90
Reduced Cost of APC Chassis research from 360 to 240
Reduced Time of APC Chassis research from 90 to 60
Vehicle Armors
Capacitive Armor
Increased the weight from 13 to 15
Reactive
Reduced Health from 120 to 110
Infantry Weapons
SMG1
Increased Clip Size from 30 to 35
Increased number of clips from 3 to 4
SMG2
Increased Clip Size from 35 to 40
Increased Engineer’s number of clips from 3 to 4
Increased Scout’s number of clips from 4 to 5
Source
Changelog.gg summarizes and formats this update. How we read updates.
