In this update4
Full notes
Full Empires Mod update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Server
- Gameplay
Empires Mod changes
We're happy to announce version 2.36.2 which is live on Steam right now. Changelog below and also on our Website
Come join us on Discord! Don't forget to check Discord events to see the date and time of when Games are played. (It's not dead yet)
Did you know we are porting this mod to Unreal Engine 5? You can follow its development on our Website and/or Discord
Changelog:
Bug fixes
Fixed a few issues caused by changes in 2.36.0
Fixed player round stats not restoring if the player reconnected to the server.
Fixed issues with collision of projectiles/players.
Fixed an issue causing soundscape entities to not play any sounds.
Script/Game Balance
Research
Biological Cannon
Increased Cost from 360 to 480
Increased Time from 90 to 120
Vehicle Weapons
Biological Missile
Reduced Cycle time from 3 to 1.5
Reduced Heat from 12 to 10
Guided Missile
Increased Clip Size from 5 to 6
Reduced Reload Time from 5 to 4
Source
Changelog.gg summarizes and formats this update. How we read updates.
