Full notes
Full Empires Edge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Empires Edge changes
Steam post imageWe’ve finalized the visual style of each era for the human race and want to show how the civilization will evolve from the Stone Age to the Future.
Right now, our main goal is to create all the key infrastructure buildings for each era, prepare the units, and define their unique traits. At the same time, we’re continuing to work on the balance, so that progressing through the eras feels like more than just a visual change and has a real impact on gameplay.
If the project resonates with players, we’re ready to expand it further. We already have ideas for new eras and other races: orcs, dwarves, elves, and undead. But for now, we’re focused on humans, so we can test the core of the game sooner, bring the main mechanics to a solid state, and launch a closed playtest.
Thank you for your interest and support. It truly inspires us and helps us keep moving forward.
Source
Changelog.gg summarizes and formats this update. How we read updates.
