HomeGamesUpdatesPricingMethodology
Steam News19 April 20262mo ago

New camera mode

I just felt like adding it. This camera mode does not affect gameplay or provide any gameplay advantage, but I thought it would be a nice way to freshen up the usual view and let players watch the island’s development s

Full notes

Full Empires Edge update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedI just felt like adding it. This camera mode does not affect gameplay or provide any gameplay advantage, but I thought it would be a nice way to freshen up the usual view and let players watch the island’s development simulation from a different perspective.
changedDevelopment is moving forward, and here are some of the recent changes and improvements:
changedUI and UX improvements are currently in progress
addedAdded resource gathering animations above buildings
changedReworked the Outpost construction logic and island capture system
addedAdded visible projectiles for attacking units

Empires Edge changes

addedI just felt like adding it. This camera mode does not affect gameplay or provide any gameplay advantage, but I thought it would be a nice way to freshen up the usual view and let players watch the island’s development simulation from a different perspective.
changedDevelopment is moving forward, and here are some of the recent changes and improvements:
changedUI and UX improvements are currently in progress
addedAdded resource gathering animations above buildings
changedReworked the Outpost construction logic and island capture system

I just felt like adding it. This camera mode does not affect gameplay or provide any gameplay advantage, but I thought it would be a nice way to freshen up the usual view and let players watch the island’s development simulation from a different perspective.

Development is moving forward, and here are some of the recent changes and improvements:

  • The waterside farm now produces food 20% faster

  • UI and UX improvements are currently in progress

  • Added resource gathering animations above buildings

  • Reworked the Outpost construction logic and island capture system

  • Added visible projectiles for attacking units

  • Resource gathering speed is now balanced separately for each resource type, making the overall balance more flexible

  • When recruiting an army, units now leave the barracks and move around the island. When attacking another island, they enter the portal

  • The currently selected island is now highlighted with a frame

  • Invasions are now displayed on the minimap

  • Fixed mission restart

  • Expanded upgrade descriptions in tooltips with clearer stat details

  • Tooltips now show the reason why construction or recruitment is unavailable

Thank you for your interest in the project and for your support. It really means a lot and keeps me motivated.

Source

Steam News / 19 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.