Dev here, back with your monthly update on Elite Exorcist Miko's development! If you had the chance to watch EXPO Stage a few weeks ago, you might've caught a glimpse of silhouettes for the upcoming Makai Stage bosses!
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Full Elite Exorcist Miko update
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What changed
0 fixes5 additions2 changes0 removals
Maps
UI and audio
Gameplay
changedIf you had the chance to watch EXPO Stage a few weeks ago, you might've caught a glimpse of silhouettes for the upcoming Makai Stage bosses! With completion steadily approaching, I think now's a good time to do the full reveal!
addedChoco , Towa , Ayame and Shion will be your devilish opponents in the realm of demons! Progress is going pretty smoothly on their implementation (I'd say about 50% complete). While it's not set in stone, I'm aiming to have this update ready around mid to late April. As mentioned before, the difficulty of these new bosses will be on par with those in the Medieval Stage.
addedFor those of you looking for more challenge, I have some good news. Planning and brainstorming is already in progress for the next Extra Stage ! This will be the next main focus after Makai Stage is released. The new Extra Stage will feature some different mechanics compared to normal gameplay; more details will be revealed at a later date.
addedIn addition to Makai Stage and the new equipment that'll come with it, the next major update will include balance and gameplay adjustments, and the following major changes:
changedImproved Settings! Submenus will be added for Display Settings and Assist Options, along with several new toggles for HUD elements. If any of the rings around you or bosses feel distracting, you'll be able to turn them off freely!
addedStage Skip for GPS Navigator! Holo Essence can be used to skip directly to the stage where a marked boss is located, with the same costs as with Amelia's Pocket Watch. Hopefully this will make things a bit easier for crown hunters!
Elite Exorcist Miko changes
changedIf you had the chance to watch EXPO Stage a few weeks ago, you might've caught a glimpse of silhouettes for the upcoming Makai Stage bosses! With completion steadily approaching, I think now's a good time to do the full reveal!
addedChoco , Towa , Ayame and Shion will be your devilish opponents in the realm of demons! Progress is going pretty smoothly on their implementation (I'd say about 50% complete). While it's not set in stone, I'm aiming to have this update ready around mid to late April. As mentioned before, the difficulty of these new bosses will be on par with those in the Medieval Stage.
addedFor those of you looking for more challenge, I have some good news. Planning and brainstorming is already in progress for the next Extra Stage ! This will be the next main focus after Makai Stage is released. The new Extra Stage will feature some different mechanics compared to normal gameplay; more details will be revealed at a later date.
addedIn addition to Makai Stage and the new equipment that'll come with it, the next major update will include balance and gameplay adjustments, and the following major changes:
changedImproved Settings! Submenus will be added for Display Settings and Assist Options, along with several new toggles for HUD elements. If any of the rings around you or bosses feel distracting, you'll be able to turn them off freely!
Dev here, back with your monthly update on Elite Exorcist Miko's development!
If you had the chance to watch EXPO Stage a few weeks ago, you might've caught a glimpse of silhouettes for the upcoming Makai Stage bosses! With completion steadily approaching, I think now's a good time to do the full reveal!
Choco, Towa, Ayame and Shion will be your devilish opponents in the realm of demons! Progress is going pretty smoothly on their implementation (I'd say about 50% complete). While it's not set in stone, I'm aiming to have this update ready around mid to late April. As mentioned before, the difficulty of these new bosses will be on par with those in the Medieval Stage.
For those of you looking for more challenge, I have some good news. Planning and brainstorming is already in progress for the next Extra Stage! This will be the next main focus after Makai Stage is released. The new Extra Stage will feature some different mechanics compared to normal gameplay; more details will be revealed at a later date.
In addition to Makai Stage and the new equipment that'll come with it, the next major update will include balance and gameplay adjustments, and the following major changes:
Improved Settings! Submenus will be added for Display Settings and Assist Options, along with several new toggles for HUD elements. If any of the rings around you or bosses feel distracting, you'll be able to turn them off freely!
Stage Skip for GPS Navigator! Holo Essence can be used to skip directly to the stage where a marked boss is located, with the same costs as with Amelia's Pocket Watch. Hopefully this will make things a bit easier for crown hunters!
Rework for Gambler's Omikuji! The new iteration of this Key Item will aim to make its randomness aspect a bit more interesting. You'll still get 3 additional Amezon Deliveries at the beginning of an expedition, but your starting equipment will be randomized! While rerolls will remain disabled, you'll get the usual number of item choices, so pick the ones that synergize best with the hand you're dealt!
I'm looking forward to getting this update out soon, so please wait just a bit longer! And as usual, reviews and feedback help a lot, so don't hesitate if you have any suggestions or issues you'd like to point out!