HomeGamesUpdatesPricingMethodology
Steam News7 May 20262mo ago

Update v0.6.1

Player Changed mechanics for hidden limit on HP drain Previous: Up to 60 HP (120 HP on Easy Mode) can be drained from enemies per Wave/Phase New: HP drain limit is now equal to maximum HP Up to 40 HP of the limit is res

Full notes

Full Elite Exorcist Miko update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes16 additions12 changes2 removals
  • Balance
  • Maps
  • Gameplay
  • Fixes
  • UI and audio
  • Store
addedChanged mechanics for hidden limit on HP drain Previous: Up to 60 HP (120 HP on Easy Mode) can be drained from enemies per Wave/Phase New: HP drain limit is now equal to maximum HP Up to 40 HP of the limit is restored upon clearing a Wave/Phase No more increased limit on Easy Mode
addedNew Stage: holoX Stage
addedNew Enemies: holoXer, Assistant, Tsukune/Tsumire, Ganmo, Karasu
changedAdjusted Enemies
addedNew Bosses: Chloe, Koyori, Iroha, Lui, La+
changedAdjusted Bosses

Elite Exorcist Miko changes

addedChanged mechanics for hidden limit on HP drain Previous: Up to 60 HP (120 HP on Easy Mode) can be drained from enemies per Wave/Phase New: HP drain limit is now equal to maximum HP Up to 40 HP of the limit is restored upon clearing a Wave/Phase No more increased limit on Easy Mode
addedNew Stage: holoX Stage
addedNew Enemies: holoXer, Assistant, Tsukune/Tsumire, Ganmo, Karasu
changedAdjusted Enemies
addedNew Bosses: Chloe, Koyori, Iroha, Lui, La+

Player

  • Changed mechanics for hidden limit on HP drain

    • Previous: Up to 60 HP (120 HP on Easy Mode) can be drained from enemies per Wave/Phase

    • New:

      • HP drain limit is now equal to maximum HP

      • Up to 40 HP of the limit is restored upon clearing a Wave/Phase

      • No more increased limit on Easy Mode

New Stage: holoX Stage

New Enemies: holoXer, Assistant, Tsukune/Tsumire, Ganmo, Karasu

Adjusted Enemies

  • Elfriend: Now weak to Freeze

New Bosses: Chloe, Koyori, Iroha, Lui, La+

Adjusted Bosses

  • Okayu

    • Normal Phases: Smaller movements when firing onigiri clusters

  • Korone

    • Normal Phases: Slower movements during jabs

    • Bread Rollout: Rush attacks now lock on earlier, giving more time to avoid them

  • Botan

    • Wide grenade throws in all Phases are now parryable melee attacks

    • Normal Phase 2On Easy Mode, fixed assault rifle fire having more projectiles than intended
    • Fixed SSRB projectiles not being erased on phase cleared

  • Akirose

    • Resonance CascadeRemoved lightning attacks (non Easy Mode only)
  • Ollie

    • Mutual DecapitationDecreased projectile density from sword attacks
  • Towa

    • Normal Phases: Rapid shotgun blasts now have slightly less spread and smaller movements

  • Ayame

    • Normal Phases

      • Slightly decreased projectile density from dash attacks

      • Fixed dash attacks sometimes not working properly at screen edges

    • Updated Special Phase background

  • Shion

    • Imaginary Violet: AoE damage now uses Shion's attack power modifiers at the time of firing instead of that during a hit

Improved warning effects for several enemies and Bosses

Adjusted logic for certain enemy movements that follow curved trajectories; some enemies and Bosses will have very slight movement differences

Certain instances of enemies despawning no longer count as "defeat", and will not increment defeated counts in the Journal, Expedition Summary, etc.

New Materials: Sakamata Seal, Hakui Seal, Kazama Seal, Takane Seal, Darknesss Seal

New Equipment

  • Sharp Talisman

  • Chemical Talisman

  • Arrow Talisman

  • Order Talisman

  • Conquest Talisman

  • Summoning: Thunder Drum

  • Life Reset Button

  • Mini Koyon Accelerator

  • Iai Flash Step

  • Win Command

  • Limit Break

  • Combat Knife

  • Alkali Metal Samples

  • Q.E.D.

  • Chakimaru

  • Overseer's Whip

  • Symbol of Dominion

  • holoX Helmet

Adjusted Equipment

  • Bell TalismanUpdated visuals
  • Cherry Bomb

    • Increased damage in Blossom Wind Style

    • Increased explosion size in Elite Style

New story dialogue upon defeating all Stage 3 Bosses

Added all Stage 3 Bosses to Boss Rush

Help

  • Added new Endurance Phase entry

  • Added image to Familiars entry

Display Settings: Added 2 new toggles, Show Player HP Value & Show Boss HP Value

Controls

  • Mouse and gamepad controls are now represented by icons in in-game text (i.e. Controls menu, Help entries, tutorial)

    • Xbox and Dualshock controllers currently supported

  • Gamepad: The Start button can now be used to cancel a rebind. As such, actions can no longer be bound to the Start button

Splash Screens

  • Added a new splash screen with a photosensitivity warning (Note: This warning is already present in the Steam store page description. The in-game content this warning refers to remains unchanged.)

  • Splash screens can now be skipped faster

A language select menu will now appear the first time the game is launched

Added 10 new Achievements

Source

Steam News / 7 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.