Full notes
Full Elite Exorcist Miko update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, dev here! I hope you've been enjoying the holoX Stage update! It's been a while since the last time I did one of these, but work has started on the next major update, Oceanic Stage, and I'd like to share a bit about what's to come!
What changed
- Maps
- Gameplay
- UI and audio
Elite Exorcist Miko changes
Firstly, here's a rough breakdown of overall completion progress:
Equipment: DONE!
Stage Art: 5%
Enemies: 30%
Music: 25%
Boss Art: Pending
Boss Battles: Pending
System Changes: 50%
This will likely be the biggest content update yet, so it will be some time until it's complete. Currently, I don't have an estimate on when the update will be ready, but I'll try to keep you in the know on various additions as they come. For now, a bit of information on what's already been completed!
All new equipment is ready to go! A total of 14 new equipment items will be added.
That's quite a lot of water-related stuff, now that I think about it.
Implementation has also been completed on one frequently requested feature, Equipment Sets! Sets of equipped items can now be saved from the Inventory and re-equipped from a new menu with the press of a button! In addition, Inventory for equipment and materials have also been split into separate menus.
That's all for now! I don't have much to show on other content yet, but I'll let you know whenever I do. As an aside, the game is currently 35% OFF as part of the Steam Summer Sale! If you know anyone who might be interested, now's a good time to get in on the action!
Until next time! - tian nya
Source
Changelog.gg summarizes and formats this update. How we read updates.
