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Steam News4 April 20251y ago

Poison Balance Pass 13.6

Balance Witch Doctor: Poison now scales off tribulation rather than enemy damage Witch Doctor: Poison Stack Range 100 - 600 -> 50 - 150 (10 - 30 seconds of poison) Poison: Max Stacks 10,000 -> 1,200 (4 minutes of poison

Full notes

Full Eldritch Exterminators update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions9 changes0 removals
  • Balance
  • Gameplay
changedBalance
changedWitch Doctor: Poison now scales off tribulation rather than enemy damage
changedWitch Doctor: Poison Stack Range 100 - 600 -> 50 - 150 (10 - 30 seconds of poison)
changedPoison: Damage 5 -> 10 (With the above change, the total damage is unchanged)
changedPoison is now non-lethal, and will stop damaging at least 1 health point left
changedActive shield charges now decrease poison damage by 1 per charge, reducing it to a minimum of 3
Witch Doctor: Poison Stack Range100-60050-150Witch Doctor: Poison Stack Range decreased, nerfPoison: Damage510Poison: Damage increased, buff

Eldritch Exterminators changes

changedBalance
changedWitch Doctor: Poison now scales off tribulation rather than enemy damage
changedWitch Doctor: Poison Stack Range 100 - 600 -> 50 - 150 (10 - 30 seconds of poison)
changedPoison: Damage 5 -> 10 (With the above change, the total damage is unchanged)
changedPoison is now non-lethal, and will stop damaging at least 1 health point left

Balance

  • Witch Doctor: Poison now scales off tribulation rather than enemy damage

  • Witch Doctor: Poison Stack Range 100 - 600 -> 50 - 150 (10 - 30 seconds of poison)

  • Poison: Max Stacks 10,000 -> 1,200 (4 minutes of poison)

  • Poison: Tick Rate 10 -> 5 ticks per second

  • Poison: Damage 5 -> 10 (With the above change, the total damage is unchanged)

  • Poison is now non-lethal, and will stop damaging at least 1 health point left

  • Dashing now removes poison stacks at a rate of 5 * Max Dash Charges, which is 1 second of poison per dash, up to 12 seconds

  • Active shield charges now decrease poison damage by 1 per charge, reducing it to a minimum of 3

  • Regenerate applies to poison stacks instead of healing while poisoned

VFX

  • The health bar now turns green when poisoned

  • Improved the visual effect color of poison on the gun

  • Updated the visuals of the enemy's eyes

Fixes

  • Fixed the health bar not updating the current health while taking poison damage

Source

Steam News / 4 April 2025

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