Full notes
Full Eldritch Exterminators update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Eldritch Exterminators changes
Balance
Witch Doctor: Poison now scales off tribulation rather than enemy damage
Witch Doctor: Poison Stack Range 100 - 600 -> 50 - 150 (10 - 30 seconds of poison)
Poison: Max Stacks 10,000 -> 1,200 (4 minutes of poison)
Poison: Tick Rate 10 -> 5 ticks per second
Poison: Damage 5 -> 10 (With the above change, the total damage is unchanged)
Poison is now non-lethal, and will stop damaging at least 1 health point left
Dashing now removes poison stacks at a rate of 5 * Max Dash Charges, which is 1 second of poison per dash, up to 12 seconds
Active shield charges now decrease poison damage by 1 per charge, reducing it to a minimum of 3
Regenerate applies to poison stacks instead of healing while poisoned
VFX
The health bar now turns green when poisoned
Improved the visual effect color of poison on the gun
Updated the visuals of the enemy's eyes
Fixes
Fixed the health bar not updating the current health while taking poison damage
Source
Changelog.gg summarizes and formats this update. How we read updates.
