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Steam News28 March 20251y ago

Balance & Visual Pass 13.5

Some visual improvements, a variety of balance changes, and a fix to undetected input on a controller.

Full notes

Full Eldritch Exterminators update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes2 additions22 changes2 removals
  • Balance
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
changedSome visual improvements, a variety of balance changes, and a fix to undetected input on a controller.
changedImproved the lighting effects
changedImproved the look of ground drops
changedImproved the collecting soul animation
changedImproved the shoot particles
changedImproved the animation of the gun firing
max projectile size:1620max projectile size: increased, buffVirin’s Atomizer: Fire Rate500480Virin’s Atomizer: Fire Rate decreased, nerfM’Trgdar’s Mayhem: chance to not expend bounce70%50%M’Trgdar’s Mayhem: chance to not expend bounce decreased, nerfTome of Flight: Dash Cooldown25%20%Tome of Flight: Dash Cooldown decreased, buff

Eldritch Exterminators changes

changedSome visual improvements, a variety of balance changes, and a fix to undetected input on a controller.
changedImproved the lighting effects
changedImproved the look of ground drops
changedImproved the collecting soul animation
changedImproved the shoot particles

Some visual improvements, a variety of balance changes, and a fix to undetected input on a controller.

VFX

  • Improved the lighting effects

  • Improved the look of ground drops

  • Improved the collecting soul animation

  • Improved the shoot particles

  • Improved the animation of the gun firing

  • Improved the visuals of the enemies

  • Improved the look of the player’s bullet

Changes

  • Increased the drop chance of Runes by 50%

  • Modified the rarity of properties in the artifact pool

  • Increased max projectile size: 16 -> 20

  • Knockback now applies faster

  • Reworked how buffs work

    • Before: Small percentage stacking buff decaying over 6 seconds

    • Now: Gain a charge until the buff is triggered, giving a 20% increase lasting for 8 seconds

Armaments

  • Increased Projectile Size by 25%

  • Default Knockback 0% -> 25%

  • Madrugar: Range 30 -> 20

  • The Judge: Range 20 -> 14

  • Orgrish Thumper: Range 10 -> 6

  • Sashek’s Draught: Range 30 -> 28

  • Borrilis Blaster: Range 30 -> 24

  • Virin’s Atomizer: Fire Rate 500 -> 480

  • Virin’s Atomizer: Range 30 -> 28

Runes

  • Calibler Rune now gives Max Projectile Size

  • Hoarder Rune now gives Trinket Quality

  • Maelstrom Rune no longer banishes different artifact tags

  • Maelstrom Rune: Projectile Count 3 -> 20%

  • Runes now have artifact tags

Artifacts

  • Bonus to Range on Special Hit: 25% -> 20%

  • Explosive no longer triggers when hitting Obstacles

  • M`Thrgdr's Stunt: Range: 25% -> 20%

  • M’Trgdar’s Mayhem: chance to not expend bounce 70% -> 50%

  • Tome of Flight: Dash Cooldown 25% -> 20%

  • C’Luthu’s Wind: Chance to not consume Dash Charge 30% -> 25%

  • C’Luthu’s Wind: Dash Charges 3 -> 2

  • C’Luthu’s Wind: Dash Speed 30% -> 20%

  • Ska-Thish’s Gift: Dash Charges 2 -> 3

  • C’Luthu’s Flight damage deal on collision can now critically hit

  • C’Luthu’s Flight: Dash Cooldown 25% -> 20%

  • C`Luthu's Gale: Chance to not consume Dash Charge 50% -> 40%

  • C`Luthu's Gale: Dash Charges 5 -> 4

  • C`Luthu's Gale: Dash Cooldown 50% -> 40%

  • C`Luthu's Gale: Dash Speed 50% -> 40%

  • C`Luthu's Gale: Dash Duration 50% -> 40%

  • Ska-Thish’s Dagger: Dash Charges 3 -> 4

Fixes

  • Fixed the game not detecting the controller input when it should

  • Fixed Aetheric Gloves showing up when not having the requirements

  • Fixed the Silent Soul having a similar color to the Eldritch Soul

  • Fixed the Hoarder Rune being unobtainable

  • Fixed the Caliber Rune being unobtainable

  • Fixed Uzushug Dismay, creating a death spiral to performance

  • Fixed Tirbulations saying they are locked when they are not

  • Fixed Screen Messages not appearing

  • Fixed Converters artifacts missing from the pool of artifacts

  • Fixed many artifacts not working with Soul Fire or Explosive damage

  • Fixed Typos in artifacts

Source

Steam News / 28 March 2025

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