Update log
Full Edengrall update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
It took a month longer than expected.. but it is here!

Crops now have their own perks you can manually select to customize each of them as you wish instead of having to dig through 200 seed stacks in your inventory to select what you like.
We have also eliminated all negative plant traits, only positive perks exist now, crops and seeds have 0-5 star levels and each crop has a skill assigned to it, so you have more bars to fill! NUMBER GO UP!!!
This update also required a total overhaul of the NPC brain to allow new features for future updates as well as Nina's special behavior.
And speaking of Nina, here she is. Meet the Nina the night guard, do not understimate her, she is stronger than she looks!

There were also other minor additions, like furniture for the school, but we will let them for you guys to discover!
Patchnotes version 0.79.1.5
Features:
Added Nina
Added Furniture to the school
Added plant perks for trees
Changes:
Changed the random crop traits into selectable plant perks
A few load time improvements
Greatly improved the proccess for creating future characters
Changed fairy long hair back to stop it from clipping with the lower body
Changed the trait achievements
Harvested Crops now gain star levels increasing overall value and nutrients
Tutorial now gives 1 star seed bags and 10 skill levels on the same seed type
Improved the buildable aquarium water graphics
Bugfixes:
Shimmering locust chance is now 0.1% instead of 99.9%
Sickle special now work on player planted trees
Axe special now work on player planted trees
Fixed a bug that could corrupt saves when building too much
Source